Answer:
public class Main
{
public static void printString(String strText, int intNumber) {
for(int i=0; i<intNumber; i++){
System.out.println(strText);
}
}
public static void main(String[] args) {
printString("Brainly", 3);
}
}
Explanation:
- Define a function called <em>printString</em> that takes two parameters - a String and an int. Since the function will print out the given String, it's type will be <u>void</u>.
- Use <em>for loop</em> to iterate according to the given number and print the given string
- In the main, call the <em>printString </em>function with some parameters.
Use a code validation tool.
Answer:
Flowchart of an algorithm (Euclid's algorithm) for calculating the greatest common divisor (g.c.d.) of two numbers a and b in locations named A and B. The algorithm proceeds by successive subtractions in two loops: IF the test B ≥ A yields "yes" or "true" (more accurately, the number b in location B is greater than or equal to the number a in location A) THEN, the algorithm specifies B ← B − A (meaning the number b − a replaces the old b). Similarly, IF A > B, THEN A ← A − B. The process terminates when (the contents of) B is 0, yielding the g.c.d. in A. (Algorithm derived from Scott 2009:13; symbols and drawing style from Tausworthe 1977).
Explanation:
Flowchart of an algorithm (Euclid's algorithm) for calculating the greatest common divisor (g.c.d.) of two numbers a and b in locations named A and B. The algorithm proceeds by successive subtractions in two loops: IF the test B ≥ A yields "yes" or "true" (more accurately, the number b in location B is greater than or equal to the number a in location A) THEN, the algorithm specifies B ← B − A (meaning the number b − a replaces the old b). Similarly, IF A > B, THEN A ← A − B. The process terminates when (the contents of) B is 0, yielding the g.c.d. in A. (Algorithm derived from Scott 2009:13; symbols and drawing style from Tausworthe 1977).
A type of animated character that represents a user in the virtual world, which is used to move throughout the world and interact with other characters and objects is called an <u>avatar</u>.
<h3>What is an avatar?</h3>
An avatar can be defined as a type of animated character that is designed and developed by a software developer to represent a user or player in the virtual world, which is used to move throughout the world and interact with other characters and objects.
In gaming technology and software development, an avatar is typically used to denote a user's (player's) character in the gaming world, virtual world or computer-simulated environment, either in two-dimensional (2D) or three-dimensional (3D).
Read more on avatar here: brainly.com/question/26479902
Answer:
Growth Strategy
Explanation:
A growth strategy is a plan of action that allows you to achieve a higher level of market share than you currently have. Such as the case in the question, PC's shifted so sales and service of Laptops and PCs because there is a greater market share for them there than where they currently operate from.