Answer:
I am going to use the Python programming language to answer this. The source code is given below:
print("Enter your tweet here")
user_tweet = input()
decoded_tweet = user_tweet.replace('TTYL', 'talk to you later')
print("This is the decoded tweet: ")
print(decoded_tweet)
Explanation:
In the program the replace() module was used to replace 'TTYL' with 'talk to you later.'
Attached is the screenshot of the output.
Answer:
#program in python.
#variables
slice_area=14.125
pi=3.14159
#read diameter
d=int(input("Enter diameter of pizza:"))
#area of pizza
area=pi*(d/2)*(d/2)
#number of slice
no_slice=int(area/slice_area)
#print slice
print("total silce are:",no_slice)
Explanation:
Declare and initialize a variable "slice_area" with 14.125 which is the area of a pizza slice.Initialize a variable "pi" with 3.14159.Then read the diameter of pizza.Find the area of pizza as "area=pi *d/2*d/2".Divide the total area with area of pizza slice.This will be the number of slice.
Output:
Enter diameter of pizza:20
total silce are: 22
Answer: provide more info
Explanation:
Answer:
A game is built from a combination of sub-tasks in order to provide the best experience to the user and make sure that the interface is comprises of only the results of the ongoing sub-tasks to provide a higher degree of data abstraction.
Data abstraction refers to the process of representing the essential information without including the background details. Rolling a dice is preferred to be a sub-task so that the user only gets to know about the result of the roll and does not have to wait for or anticipate the result. Moreover, a game may consist of n number of sub-tasks so it is not a good idea to include them in the main framework and are preferred to be abstracted.