Answer:
A. 1/3 computers
B. 0.6 computers
Explanation:
A. The opportunity cost incurred by the US to make cars is the number of computers it would have to give up to make a car.
The US can either make 12 cars or 4 computers. For every car made therefore the US forgoes;
= 4/12
= 1/3 computers.
B. The same logic applies to Japan. They can either make 10 cars or 6 computers.
Their opportunity cost for cars is therefore;
= 6/10
= 0.6 computers
Answer:
If the units are reworked, income will increase by $5,800.
Explanation:
Giving the following information:
Number of units= 1,000
Sell as-is= $4.3
Rework cost= $2.8
Selling price= $12.9
<u>Because the original cost will remain constant in both options, we will not take them into account.</u>
Sell as-is:
Effect on income= 1,000*4.3= $4,300
Rework:
Effect on income= 1,000*(12.9 - 2.8)
Effect on income= $10,100
If the units are reworked, income will increase by $5,800.
Answer:
The answer is planning
Explanation:
This process involves clarifying the kind of strategic objectives an organization would like to achieve and how this is to be done
Answer:
Warranty Expense (Debit) $3,960
Warranty Liability (Credit) $3,960
Explanation:
The principle we apply while making entries for standard warranty is this:
The <u>estimated amount of warranty expense</u>, <em>which a company founds as a percentage of its sales from historical claims and data</em>, is taken as benchmark to accrue the warranty expense in the period when the sale is made <em>(matching principle) .</em>
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In our question, 4.5% is the estimated warranty expense.
The company then sets off the estimated warranty expense (Debit)
(<em>4.5% * $88,000 = $3,960</em>)
with the warranty liability (Credit) to entertain any claims in future.