The circumference is the correct.
It can be found using the formula,
Step-by-step explanation: In geometry, a vertex is where two rays share a common endpoint or where they interest each other.
The rays are called the sides of the angle and
common endpoint is called the vertex.
The vertex is very important when naming angles because
the vertex is always at the center when naming the angle.
Below is an example of two rays that share a
common endpoint which is called the vertex.
Answer:
Dude, that was not nice he just wants to know!
Step-by-step explanation:
The formula
in solving the integral of the infinity of 3 is ∫3<span>∞?</span>(1<span>)÷((</span>x−2<span><span>)<span><span>(3/</span><span>2)</span></span></span>)</span><span>dx</span>
Substitute the numbers given
then solve
limn→inf∫3n(1/((n−2)(3/2))dn
limn→inf[−2/(n−2−−−−−√)−(−2/3−2−−−−√)
=0+2=2
Solve for the integral of 2 when 2 is approximate to 0.
Transpose 2 from the other side to make it -2
∫∞3(x−2)−3/2dx=(x−2)−1/2−1/2+C
(x−2)−1/2=1x−2−−−−√
0−(3−2)−1/2−1/2=2
<span> </span>
Step-by-step explanation:
Frequency of a mass-spring system is:
f = √(k/m) / (2π)
Given f = 2/π Hz and m = 20 kg:
2/π Hz = √(k / 20 kg) / (2π)
4 Hz = √(k / 20 kg)
16 s⁻² = k / 20 kg
k = 320 kg/s²
k = 320 N/m
If the 20 kg mass is replaced with an 80 kg mass, the frequency is:
f = √(320 kg/s² / 80 kg) / (2π)
f = √(4 s⁻²) / (2π)
f = 2 Hz / (2π)
f = 1/π Hz