IPR offers ownership of the intellectual property. The owner of the property has the right to a monetary gain from those who wish to use it.
Answer:
the speakers note
Explanation:
when putting it in presenter view it'll have a separate window so you'll have access and see speaker notes etc
Answer:
The answer is "<link href="esd.css" rel="stylesheet" />".
Explanation:
William will use the <link> tag because this tag is used to describe a connection between an external resource and an HTML file. In the <link> tag we use the href and rel attribute that is used to specify an anchor element target or destination and to define the current-linked file associate with.
- This tag is an empty element, it contains only attributes.
- The < link > tag is used to add existing style sheets.
- The <link> tag also known as Singular Tag.
Answer:
Check the explanation
Explanation:
Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-
def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.
def convert_image(img): In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),
def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.
convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.
def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window
def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.
That's all