Answer:
$0.06 per square inch
Step-by-step explanation:
The question should be:
<em>"If tile costs $8.50 per square foot, how much does it cost per square inch?"</em>
<em />
To solve this, we basically need a conversion from feet to inches. BUT 2 times, since we are talking about "square feet" and "square inches".
We know 1 feet = 12 inches
Also, since we are going from square feet to square inches [big to small], we have to divide TWICE.
Thus, we will have:

We are dividing 8.5 (the cost) by 12, 2 times since we want square feet in square inches. The answer is:

So, tile costs $0.06 per square inch
t= 2.25 secs
Step-by-step explanation:
Step 1 :
Equation for motion with uniform acceleration is v = u+ at
where v is the final velocity
u is the initial velocity
a is the acceleration due to gravity
and t is the time
Step 2 :
Here , v = 0 because at the highest point final velocity is 0.
u = 72 feet/sec
a = -32 ft/sec^2
We need to find the time t.
Substituting in the equation we have,
0 = 72 -32 * t
=> 32 t = 72
=> t = 72/32 = 2.25 secs
Answer:
In RPGs a Character Class is a designation that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area) often in the form of a job or archetype. A character class is defined by the abilities that it lends to a character — as such, two different characters with the same class are theoretically interchangeable, in that they have the same "power set" and can play the same role in gameplay because of their similar abilities. However, character class systems can come with varying levels of customization — ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities. While most common in fantasy Role-Playing Games, they have recently began to appear in other genres, such as trading card games and MOBAs.
Step-by-step explanation:
A' (. -4+3,-3+2). A' ( -1,5)
B' ( 2,3)
C' ( 6,7)
D' ( 5,-3)
Answer: 32°
Step-by-step explanation: see photo