#include<stdio.h>
#include<stdlib.h>
int comment1(FILE *fp)
{
char ch;
int count=0;
while(fscanf(fp,"%c",&ch)!=EOF)
{
if(ch=='\n')
{
return count;
}
count++;
}
return count;
}
int comment2(FILE *fp)
{
char ch;
int count=0;
while(fscanf(fp,"%c",&ch)!=EOF)
{
if(ch=='*')
{
fscanf(fp,"%c",&ch);
if(ch=='/')
{
return count;
}
count++;
}
count++;
}
return 0;
}
int main()
{
printf("Enter the file name:");
char s[1000],ch,ch1;
scanf("%s",s);
FILE*fp;
fp = fopen(s,"r");
int count=0;
while(fscanf(fp,"%c",&ch)!=EOF)
{
if(ch=='\"')
{
while(fscanf(fp,"%c",&ch)!=EOF)
{
if(ch=='\"')
{
break;
}
if(ch=='\\')
{
fscanf(fp,"%c",&ch);
}
}
}
else if(ch=='/')
{
fscanf(fp,"%c",&ch);
if(ch=='/')
{
count += comment1(fp);
}
else if(ch=='*')
{
count += comment2(fp);
}
}
}
printf("%d\n",count);
return 0;
}
You want to throw 2 dice and get (or show?) their value.
Their value is random, so you need to generate two numbers between 1 & 6.
You may need to display the numbers
The main part of the program needs to know the numbers to limit what the user may do next.
That's most of the first level of decomposition. You need to keep decomposing (breaking into smaller simpler pieces) (think of an outline) and deciding what objects, functions, data structures and logic you're going to use to code this.
There is no question here but it might be paint
The email should be lighter but they're variables such as the word processing program. Not sure if this answered your question.