Answer:
B.
cloud technology
Explanation:
There are various ways to make this possible but the best way would be using cloud technology. This would allow the entire media application to run on a server somewhere else and have the images and inputs completely streamed to and from the user's device. This allows the application to be able to run on any device that the user may have and even start on one device and transfer over to another while still having all your information and data saved and usable on each device.
Depending on what kind of security measures are implemented, D would definitely be a contender. However, B is also something to take into consideration. I would answer D.<span />
Answer:
Hardware layer
Explanation:
The hardware layer's job is to maintain and put to action central processor units and memory. Hardware layer first check the availability of the for mentioned duo and then decides the need to put one or another into action. Physical and data link layers act the same in the hardware layer. They bot are waiting to be called in action
A Peer-to-peer network architecture would work best for Edward and Matthew.
Although they have the option of creating a Client-Server type of network architecture, the number of people that they are currently working with would cost them a lot more than a peer-to-peer architecture.
One of the advantages of using a Peer-to-peer network architecture for a small network would be the access of files between all computers in the network. Even if one of the computers will fail, the other computers will still have access to the different files and information they will need to keep the company moving forward.