The correct answer is probation.
Probation means that an offender is either released from prison or avoids a prison sentence completely due to either good behavior or his or her word that they won't commit a crime again. During this time, they will be supervised by a probation officer, who is there to make sure they stay true to their word.
Answer:
Hair
Explanation:
The scientist predict that the contamination occurred several months ago. Under normal circumstances, most organisms would no longer have a trace of exposure in their urine or blood after 3 months. If the organisms exposed to the radioactive three months ago and do not come near that area again within 3 months, the scientist wouldn't be able to identify it.
But, if that substance got into their hair, it will last way longer than that. Hair Analysis is very common to be used among forensic toxicologist to identify contamination that occurred months because of this.
Answer:
Cell technology has benefited commercial flower industry in that growers can quickly grow disease-resistance plants from tissue cultures.
Explanation: Cell technology applied in the production of flowers uses the knowledge of plant tissue culture to form a basis of the methods to apply in development of genetic changes in plants that are favorable to the flower industry. Some of the applications are ways for new breeding g methods, and disease-resistant cultivars.
The relationship that exists between time spent playing video games and aggressive behavior at school in relation to aggressive gestures was examined in the literature with noticeable interest.
Habitual openness to violent backgrounds or playing violent games fluctuations kids' evolving brain structures to beget a boost in the liability of carrying further aggressively indeed numerous times latterly expressing that stormy videotape games can desensitize people to catching aggressive gestures and drop prosocial actions(e.g., empathy).
This collaboration was also honest for both aggressive cognition (unvoiced) and high-pressure gesture (unequivocal), indeed if the adolescent was compactly showed up to a violent videotape game.
Distinctive associations are also seeming between videotape gaming and exhilarated medicine and alcohol use, more minor interpersonal connection quality, poor interpretation at the academy, disrated sleep time, and sui_cidal creativity. nevertheless, the connection between furious videotape games and aggressive actions in adolescents feels to be still over for discussion.
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