Answer:
b.1
Explanation:
When we are using while loop to compute the product of several values we need to initialize the value holding the product to 1 because when we multiply something with 1 it will give the same number.
If we initialize it with 0 the product will come out to be 0 because anything multiplied by 0 is 0.
we cannot initialize it with NULL because it is not a pointer.
We need to initialize the number since it contains garbage values so it will give product with that value.
Answer:
Open world exploration and inventory management
Explanation:
In the first Zelda game (NES) and Zelda ii (NES) there were very early open world mechanics along with inventory management.
Answer:
Not sure but I think its Rapid Prototyping Method
Answer:
code = 010100000001101000101
Explanation:
Steps:
The inequality yields
, where M = 16. Therefore,
The second step will be to arrange the data bits and check the bits. This will be as follows:
Bit position number Check bits Data Bits
21 10101
20 10100
The bits are checked up to bit position 1
Thus, the code is 010100000001101000101