Answer:
775
Step-by-step explanation:
Public class GeometricSequence{ private double initialValue; private double multiplier; } initialValue = initial; multiplier = mult;
4 outta 16 or 4/16 I think
Answer:
a_n = 3 + a_n − 1 a_ n = 3 + a_ n − 1
Step-by-step explanation:
The first term is 8, so a_1 = 8
Each time we want a new term, we add on 3
8+3 = 11
11+3 = 14
14+3 = 17
17+3 = 20
23+3 = 26
and so on
This recursive step of adding on 3 to the prior term is written as this: an = 3+a_n-1 which says "to get the nth term, add 3 to the term just before the nth term"
Answer:
In triangles
In the case of a triangle, a common way to calculate its area is 'half of base times height' where the 'height' is the altitude, or the perpendicular distance from the base to the opposite vertex. The base can be any side, not just the one drawn at the bottom.
Step-by-step explanation:
hope this helps