Answer:
The correct option is C.
Step-by-step explanation:
The given functions are


It is given that the point needed for next level is defined by the function g(x) and hardest setting promises to multiply the points needed in each level according to the function h(x) .
The total points will a player need on the hardest setting of level 5 are





Therefore the total points will a player need on the hardest setting of level 5 are 1600 and option C is correct.
Answer:
D. x * 45
Step-by-step explanation:
this is unknown number, everyone can't answer if there is that mark (*)
The "intercept form" of the equation for a line is ...
... x/a + y/b = 1
where a and b are the x- and y-intercepts, respectively.
Dividing by -15 will put your equation into this form:
... 3x/-15 + 5y/-15 = 1
... x/(-5) + y/(-3) = 1
Your graph will go through the points (-5, 0) and (0, -3).
Answer:
none I'm pretty sure
Step-by-step explanation:
because the total is 50
Lim x→0 (√(ax+b)-2)/x=1
You want to know the value of "a" and "b"
lim x→0 (√(ax+b)-2)/x=(√(0+b)-2)/0=(√b -2)/0;
Then if (√b -2)/0=1; the numerator must be "0"
(√b-2)=0
√b=2
(√b)²=2²
b=4
It is necessary the numerator must be "0", if the denominator is "0" and the result is equal a number.
Therefore:
lim (√(ax+4)-2)/x=1
x⇒0
I imagine you know Taylor Series.
√(ax+4)=(4(1+ax/4))¹/²=2(1+ax/4)¹/²
Remember:
(1/2)
(1+x)ᵃ=<span>Σ ( a ) x^a
</span>
In our case:
(1/2) (1/2) (1/2)
(1+ax/4)¹/²=( 0) (ax/4)⁰+( 1 ) (ax/4)¹+( 2) (ax/4)²+...
=1 +(1/2) ax/4 + -1/8 (ax/4)²+...
=1+ax/8-a²x²/128+...
Therefore:
lim (√(ax+4)-2)/x=lim [2(1+ax/8-a²x²/128+...)-2]/x=
x⇒0 x⇒0
lim [(2+ax/4-a²x²/64+...)-2]/x=
x⇒0
lim (ax/4-a²x²/64+...)/x=
x⇒0
lim x(a/4-a²x/64+...)/x=
x⇒0
lim (a/4-a²x/64+...)=(a/4-0-0-0-...)=4/a
x⇒0
Because:
lim (√(ax+4)-2)/x=1
x⇒0
Then:
4/a=1 ⇒ a=4
Answer: a=4; b=4