In this excerpt, we can see the use of metaphor. Here is this line: "...men and women decided to rise from the dark dungeons of complacency to the bright hills of creative protest?"
<h3>What is the type of Figurative Language used?</h3>
A metaphor is a figure of speech that is used to make a comparison between two things (objects) that aren't similar but have some characteristics in common.
Figurative language refers to using phrases in a manner that deviates from the traditional order and which means so that you can deliver a complex which means colorful writing, clarity, or evocative comparison.
The Effect on Tone and Mood:
In our case, it creates an image of how miserable Negro men and women were, and how they endured their hard lives, so they decided to rise in a protest. The mood is tense at first, then it creates an uplifting mood, full of strength to fight the injustice.
The Effect on Audience:
The use of metaphor has helped a writer to depict creatively and interestingly the feelings and life of men and women. It helped to create a strong image in the readers' imagination and left a lasting impression.
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The option that's not mentioned in the passage as a way that children's media consumption is restricted is "Video game stores check customers' ID to make sure that minors do not buy violent games"
- It should be noted that there are several websites that have age restriction policies even if they're poorly enforced. The purpose of the age restriction is to warn the user that the contents of the website aren't for anyone under a particular age.
- Also, there are some types of TV shows that are shown at night. The purpose of this is to air it when children are less likely to see it. By that time, most children are asleep.
- Furthermore, movies are given ratings so that parents can know if there is any adult content in them. There are different age limits such as 13, 18, etc. For example, a movie with a limit of 18 means that anyone who isn't 18 shouldn't watch it.
- In the passage, video game stores checking customers' ID to make sure that minors do not buy violent games wasn't mentioned.
In conclusion, the correct option is D.
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Answer:
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