Answer:
sendObject(John_Doe);
Explanation:
The above code has been written in Java.
Since the calling class is the same that declares it, to invoke the method, simply call its name with its argument(s) in a pair parentheses. The name of the method is "sendObject" and its argument is a reference to an object of type Customer saved in a variable called "John_Doe". This can be written as follows:
sendObject(John_Doe);
Hope this helps!
Answer:
The answer to this question is given below in the explanation section.
Explanation:
Most business applications and websites use and process the credit card for their transaction.
For example, e-commerce website such as ali baba, am a zon, accepting credit card transaction when the customer gets to purchase any product from their stores. Their transactions are processed by in house credit card apps/service. But these apps/services owned by a third party. They just give you API services and related code to integrate the credit card services.
By using their in-house credit card apps/services, they know that user has transferred the money into their account for the purchased product, upon receiving payment confirmation, they then prepare and dispatch the order.
So, the correct answer to this question is:
To process the credit card transactions, they license third-party credit card apps/services backed by the internet merchant who is responsible for handling and managing the money of the business account.
Answer:
Check the explanation
Explanation:
Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-
def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.
def convert_image(img): In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),
def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.
convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.
def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window
def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.
That's all