The answer is control windows
Answer:
Option (B) is the correct answer to the following question.
Explanation:
Here, in the code "const" is the constant keyword which is used when we need that the value stored in that variable will never change.
The following option is correct because the assignment operator are those operator which initialize the value in the variable and overloading of the assignment operator would be as we use the other operators and also we could use them by creating the objects as we use in the copy constructor.
So, that's why the following option is correct.
The first division should reduce the hundreds digit to the units digit by dividing by 100. Ignoring remainder means ignoring the previous units and tens digits.
The second division, where we keep the remainder is to extract the units digit by ignoring the quotient. So we divide by 10. The discarded digits are the tens and higher digits.
Answer:
Create two classes, PlayingCard and Main, as depicted in the attachments.
Explanation:
The getters/setters are not actually used in this code, but creating them is pretty standard. Although, you could argue that a PlayingCard object should never change value/suit, and is what it is as long as it exists. Such objects would be called "immutable".