Answer:
1 in 15 chance
Step-by-step explanation:
There are 3 character which gives you a 1 in 3 chance of being an elf.
There are 5 defense tools which gives you a 1 in 5 chance of getting magic.
3×5=15 which gives you a 1 in 15 chance of being a magic elf.
Answer:
19 m
Step-by-step explanation:
Perimeter = 2(length + width) ; P = 2(l+w) - - (1)
Area = Length * width ; A = l*w - - - (2)
76 = 2(l+w)
76/2 = l+w
l+w = 38
l = 38 - w
Put l = 38 - w in (1)
A = (38-w)*w
A = 38w - w²
At maximum point:
dA/dw = 0
dA/dw = 38 - 2w
38 - 2w = 0
38 = 2w
w = 38/2
w = 19
Answer:

Step-by-step explanation:
In this graph, we have the coordinate point (
). Without translations, cos(0) = 0, which means that the graph is shifted to the right by
. We also know that the graph is shifted down by 1 because we have the point
(
), but accounting for the right shift, this point should really by (
). cos(
) = -1, but on the graph it is -2, meaning that it is shifted down by 1.
Therefore, accounting for the right shift by
and the shift down by 1, our equation is
.
Answer:
More
Step-by-step explanation:
because 2 hours and 30 min is 2.5 10 percent of a day is 2.4 so more
In rounding, a number must be 5 or more to round up, and 4 or less to round down.
To round up to 4.26 you would need a number between 4.255 and 4.264
4.258 and 4.261 are two examples