The probability that a person wins the game is 32.1%
<h3>How to illustrate the probability?</h3>
Based on the information given, the following can be depicted. It should be noted that there are 6 sides as well as 4 cards.
Therefore, the numbers on the dice i.e from 1 - 6 will be represented 4 times each. This gives a total of (4 × 6) = 24. There are also 4 cards. The total in sample space will now be:
= 24 + 4 = 28
The frequency table will be such that 28 or more have a relative frequency of 9. Therefore, the probability that a person wins the game will be:
= 9/28 = 32.1%
When you win 25% of the time, this illustrates that the number of products picked will be:
= 25% × 28
= 7 products.
The probability of participants achieving a winning score of 36 or higher in four consecutive attempts will be:
= 1/6⁴ = 1/1296
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Answer:
H
Step-by-step explanation:
4x-4=-x-1 = 3/5 or .6
N the slope-intercept form you use the slope of the line and the y-intercept to express the linear function.
y=mx+b
y=mx+b
Where m is the slope and b is the y-intercept.
Example
Graph the equation
y−2x=1
y−2x=1
rewrite in slope-intercept form
y=2x+1
y=2x+1
Identify the slope and the y-intercept
m = 2 and b = 1
Plot the point corresponding to the y-intercept, (0,1)
picture23
The m-value, the slope, tells us that for each step to the right on the x-axis we move 2 steps upwards on the y-axis (since m = 2)
picture24
And once you have your second point you can just draw a line through the two points and extend it in both directions.
picture25
You can check to see that the line you've drawn is the correct one by substituting the coordinates of the second point into the original equation. If the equation holds true than the second point is correct.
Our second point = (1, 3)
y−2x=1
y−2x=1
3−2⋅1=3−2=1
3−2⋅1=3−2=1
Our second point is a solution to the equation i.e. the line we drew is correct.
A line that passes through the origin has a y-intersect of zero, b = 0, and represents a direct variation.
y=mx
y=mx
In a direct variation the nonzero number m is called the constant of variation.
You can name a function, f by using the function notion
f(x)=mx+b
f(x)=mx+b
f(x) is another name for y and is read as "the value of f at x" or "f of x". You can use other letters than f to name functions.
A group of functions that have similar characteristics are called a family of functions. All functions that can be written on the form f(x) = mx + b belong to the family of linear functions.
The most basic function in a family of functions is called the parent function. The parent function of all linear functions is
f(x)=x
Answer:
2x -6
Step-by-step explanation:
2x is slope
-6 is y intercept
The function passes though -6
a slope of 2 means the function goes up 2 and over 1 unit for every 1 x unit
Answer:
-62.5008
Step-by-step explanation:
the pattern here is dividing by -5, so just continue dividing by -5 starting on -3 and continuing 4 more times. record each number and then add them together using a calculator. you will get -62.5008
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