Answer:
Yes, it is correct. God is great. He gives pain but gives the ointment as well to get rid of it. God gives tougher challenges, but God also gives the guts to tackle them and win them. The story of adaptation, ad predator also goes like this. God gives spines to sea urchins to survive, and it gives the birds stronger beaks to break shells. Similarly, he gives programmers awesome brains to solve the toughest problems.
Explanation:
Please check the answer.
Answer:
After an extruded feature has been created, you can always go back and edit the feature. When you edit an existing extrude feature, <u>the shape of the sketch profile</u> cannot be changed from the Extrude Property Manager.
<u>Extrude PropertyManager</u>
A tool that is used to draw different sketch. The sketches are related to different fields. Extrude property manager is used to edit the sketch, delete some objects form the sketch but we cannot edit the shape of the sketch profile.
<em>In this tool we can edit every thing but cannot edit the shape of the sketch profile.</em>
Answer:
MYSTRUCT myStruct[8]; // statemnt to create an array of struct variables
myStruct[3].buf[4] // statement to access the fourth element of the array of the struct variables.
struct * MYSPTR = &myStruct; // This statement creates a pointer.
To dereference and access the S variable of the struct data structure in the array;
(*MYSPTR).S and its shorthand notation MYSPTR -> S
Explanation:
A structure is a data structure in C language that is used to hold descriptive data of an object. The keyword struct is used to create the structure. An array of struct holds instances of a struct variable, where each struct can be accessed using the regular array indexing and the variables of the structs in the array can be accessed using dot notation.
The student who uses macros for long words. They are most likely to pass words very easily because they have a macro. While not only saving time, also making a stunning performance as macros usually auto correct as well.
Answer: (A) At least one type is parameterized
Explanation:
A template class is the type of class in which the one type are parameterized atleast in each template class. The template class mainly provide the various type of specifications so that it can generate the class based on the different types of parameters.
A template class is basically initialized by passing the template argument in the given types. In this type of class atleast one type is defined as the generic type.
Therefore, Option (A) is correct.