The <em><u>correct answer</u></em> is:
A 180° rotation followed by a translation 1 unit down.
Explanation:
The points are mapped as follows:
J(3, 4)→J'(-3, -5)
K(3, 1)→K'(-3, -2)
L(1, 1)→L'(-1, -2)
A 180° rotation maps a point (x, y) to (-x, -y). This would map
J(3, 4)→(-3, -4)
K(3, 1)→(-3, -1)
L(1, 1)→(-1, -1)
The difference between these points and the image points are that each y-coordinate of the image is 1 lower than these. This means a translation 1 unit down would result in the image points.
Hey there! :)
Answer:
y = 1/4x - 3.
Step-by-step explanation:
Use the slope-formula to find the slope of the line:

Plug in two points from the line. Use the points (-4, -4) and (0, 3):

Simplify:
m = 1/4.
Slope-intercept form is y = mx + b.
Find the 'b' value by finding the y-value at which the graph intersects the y-axis. This is at y = -3. Therefore, the equation is:
y = 1/4x - 3.
Look at attached photo
first divide each line into the number as shown in the denominator
Amount of money saved by Jordon for the video game = (4/5) * 80
= 4 * 16 dollars
= 64 dollars
So
The amount of money that
Jordan needs to earn more for buying the video game = (80 - 64) dollars
= 16 dollars
Amount earned by Jordan per hour working at a pizza shop = $7.75
Let us assume the number of hours Jordan needs to work to save the rest of the money for the video game = x
Then
7.75x = 16
x = 16/7.75
= 2.06 hours
So it can be said that Jordan has to work 3 hours to save the rest of the money for the video game. If Jordan works 2 hours then he will be short of the required amount. If Jordan works for 3 hours he will have some excess amount in his hand after saving for the video game.
Answer:
16
Step-by-step explanation:
5 × 320 ÷ 100 = 16
5 × 320 = 1,600
1,600 ÷ 100 = 16
16 es tu repuesta