Multiply 400 times 0.70 and that’s how you get the % (in this case 280)
Answer:
. We assume, that the number 260 is 100% - because it's the output value of the task.
2. We assume, that x is the value we are looking for.
3. If 260 is 100%, so we can write it down as 260=100%.
4. We know, that x is 6.75% of the output value, so we can write it down as x=6.75%.
5. Now we have two simple equations:
1) 260=100%
2) x=6.75%
where left sides of both of them have the same units, and both right sides have the same units, so we can do something like that:
260/x=100%/6.75%
6. Now we just have to solve the simple equation, and we will get the solution we are looking for.
7. Solution for what is 6.75% of 260
260/x=100/6.75
(260/x)*x=(100/6.75)*x - we multiply both sides of the equation by x
260=14.814814814815*x - we divide both sides of the equation by (14.814814814815) to get x
260/14.814814814815=x
17.55=x
x=17.55
now we have:
6.75% of 260=17.55
Step-by-step explanation:
KBPS is larger than MBPS.
1 KBPS = 0.001 MBPS
Answer:
3/4
Step-by-step explanation:
1/2 the deck is red cards.
1/4 of the deck is spades.
There are no spades that are red cards, so the probability of drawing a red card or a spade at random from a well-shuffled deck is ...
1/2 + 1/4 = 3/4
With the first problem: You always divide from the left, then the rigth. 2+246/6 = 246/6=41 41+2=43