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Bezzdna [24]
3 years ago
9

HELP ASAP!!!! PLEASE !!! What information does the Media Access Control (MAC) on a network card provide?

Computers and Technology
2 answers:
Kipish [7]3 years ago
4 0

Answer:

3. the company that installed the network card into the computer's motherboard.

Explanation:

The MAC or media access control address is a unique address found on all computers and networking devices. It is used by a switch to transfer frames to nodes in a network.

It is a 48 bis or 6 byte address. The first 24 bits is the organisation unique identifier (OUI) while the last 24 bits is uniquely given to a device.

So the company or vendor of a brand can be identified from the Mac address.

sladkih [1.3K]3 years ago
3 0

Answer:

3. the company that installed the network card into the computer's motherboard

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A painting company has determined that for every 115 square feet or wall space, one gallon of paint and eight hours of labor wil
Kay [80]

The program to calculate the total paint cost and other values is given below.

#include <iostream>

using namespace std;

int main() {  

 int rooms, laborChrg = 18;

 float paintChrg;

 float feetPerRoom[rooms];  

 float paintReq, laborHrs, paintCost, laborCost, totalCost, totalsqft=0;  

 cout<<"Enter the number of rooms to be painted "<<endl;

 cin>>rooms;  

 for(int i=0; i <= rooms; i++)

 {

 cout<<"Enter the square feet in room "<<endl;

 cin>>feetPerRoom[i];  

 // shortcut operator which is equivalent to totalsqft = totalsqft +     feetPerRoom[i];

 totalsqft += feetPerRoom[i];

 }  

 cout<<"Enter the cost of the paint per gallon "<<endl;

 cin>>paintChrg;  

 laborHrs = (totalsqft/115)*8;

 laborCost = laborHrs * laborChrg;  

 paintReq = totalsqft/115;

 paintCost = paintReq * paintChrg;  

 totalCost = laborCost + paintCost;  

 cout<<"The number of gallons of paint required "<<paintReq<<endl;

 cout<<"The hours of labor required "<<laborHrs<<endl;

 cout<<"The cost of the paint is "<<paintCost<<endl;

 cout<<"The labor charges are "<<laborHrs<<endl;

 cout<<"The Total cost of the paint job is "<<totalCost<<endl;  

 return 0;

}

Explanation:

The header files for input and output are imported.

#include <iostream>

using namespace std;

All the variables are taken as float except labour charge per hour and number of rooms.

The user is asked to input the number of rooms to be painted. An array holds the square feet in each room to be painted.

cout<<"Enter the number of rooms to be painted "<<endl;

cin>>rooms;  

for(int i=0; i <= rooms; i++)

{

cout<<"Enter the square feet in room "<<endl;

cin>>feetPerRoom[i];  

totalsqft += feetPerRoom[i];

}  

The above code asks for square feet in each room and calculates the total square feet to be painted simultaneously.

All the data to be displayed is calculated based on the values of labor charge per hour and gallons of paint needed, given in the question.

laborHrs = (totalsqft/115)*8;

laborCost = laborHrs * laborChrg;

paintReq = totalsqft/115;

paintCost = paintReq * paintChrg;

totalCost = laborCost + paintCost;

All the calculated values are displayed in the mentioned order.

7 0
3 years ago
Gary says, "Ports are where data enter a network before reaching a gateway. The data travel via transmission
m_a_m_a [10]

The correct explanation of why Gary is wrong is that Ports are where connectors attach to destinations, not where data enter the network.

<h3>What is a port?</h3>

A port is physical part of the computer system where the external devices are connected using cables.

Therefore, it serves as an interface between the motherboard and an external device of the computer.

From Gary statement about ports, he is wrong because, Ports are where connectors attach to destinations, not where data enter the network.

Learn more about ports here:

brainly.com/question/4804932

#SPJ1

3 0
2 years ago
DLucy is planning to launch her podcast on career guidance for college students and has already recorded a few videos for market
KIM [24]

Answer:

A. FilmoraGo; C. Adobe Premiere

Explanation:

Many video editing software exists out there, but their function is pretty much the same. They edit, mix and customize clips to create beautiful multimedia content for different purposes (advertisements, podcasts, movies, comedy clips, etc.). This software used are different as some may contain more functions and setting than the other.

Let us take a brief dive into the options:

  1. FilmoraGo: is a video editing software that runs on Andriod and iOS. It contains many effects and it is pretty basic to use and understand.
  2. Google Photos: Created by Google, helps to organize your photo albums and stores them for you.
  3. Adobe Premiere: is also a video editing software, it was first launched in 2003 and has since evolved to contain more sophisticated video editing tools.
  4. Audacity: is an audio editor available for Windows, Mac OS, and Linux. This software is completely free and open source.

Hence, dLucy can use the FilmoraGo or the Adobe Premiere to edit her video clips.

6 0
3 years ago
P2p networks are most commonly used in home networks. <br> a. True <br> b. False
postnew [5]
<span>The statement that P2P networks are most commonly used in home networks is true. 
</span>P2P stands for peer-to-peer communication network. It is an example of local administration. <span> Two or more PCs share files and access to devices such as printers without requiring a separate server computer or server software with P2P type of network.</span>
6 0
3 years ago
You used a website to learn about the child-rearing practices in China. Your study is related most to which aspect
ozzi

Answer:

c. culture

Explanation:

I think your study is related to their culture

5 0
2 years ago
Read 2 more answers
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