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anygoal [31]
4 years ago
5

Alcoholism is a chronic disease caused by a dependency on alcohol. Which signs point to alcoholism?

Computers and Technology
2 answers:
Lyrx [107]4 years ago
8 0

Answer:

• An inability to limit drinking

• The continued use of alcohol despite repeated problems

• Strong cravings for alcohol

Explanation:

trasher [3.6K]4 years ago
3 0

Answer:

You might experience temporary blackouts and at times memory loss for the short term.

Sudden change in mood, and facing irritability signs

Coming up with excuses for drinking like relaxing, stress, feel normal or deal with stress

keeping distance from friends and various family members

Drinking away from all and in privacy

Suffering from hungover while you are not drinking

Changing group or acquaintances and appearance you usually are with previously

Explanation:

Please check the attachment.

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Answer: A keyframe is a location on a timeline which marks the beginning or end of a transition. So for example, you have a movie and it transitions to another scene, keyframes tell it when and where to start the transition then when and where to stop the transition.

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3 years ago
In Task 2, you worked with Sleuth Kit and Autopsy which rely on the Linux Web service called __________.
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Answer: Apache

Explanation:

You restarted Apache system in the cmd in the kali linux vm.

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2 years ago
What is computer information
Arlecino [84]

computer information is a process by people and computer that helps interpret information.

8 0
4 years ago
Ways information technology does not make us productive
VARVARA [1.3K]

Answer:

Although technology is moving the limits, its power is not always helpful.

Explanation:

Technology can make us very non-productive, as it takes time away from our most productive hours when we use our productive time to scroll social media.

Notifications can interrupt the concentration. It makes us lazy in the morning, when, instead of being productive, we are reading anything online.

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4 0
3 years ago
Your program Assignment This game is meant for tow or more players. In the same, each player starts out with 50 points, as each
Anika [276]

Answer:

The code is given below in Java with appropriate comments

Explanation:

//Simulation of first to one game

import java.util.Random;

public class DiceGame {

  // Test method for the Dice game

  public static void main(String[] args) {

      // Create objects for 2 players

      Player player1 = new Player("P1", 50);

      Player player2 = new Player("P2", 50);

      // iterate until the end of the game players roll dice

      // print points after each iteration meaning each throw

      int i = 0;

      while (true) {

          i++;

          player1.rollDice();

          System.out.println("After " + (i) + "th throw player1 points:"

                  + player1.getPoints());

          if (player1.getPoints() == 1) {

              System.out.println("Player 1 wins");

              break;

          }

          player2.rollDice();

          System.out.println("After " + (i) + "th throw player2 points:"

                  + player2.getPoints());

          if (player2.getPoints() == 1) {

              System.out.println("Player 2 wins");

              break;

          }

      }

  }// end of main

}// end of the class DiceGame

// Player class

class Player {

  // Properties of Player class

  private String name;

  private int points;

  // two argument constructor to store the state of the Player

  public Player(String name, int points) {

      super();

      this.name = name;

      this.points = points;

  }

  // getter and setter methods

  public String getName() {

      return name;

  }

  public void setName(String name) {

      this.name = name;

  }

  public int getPoints() {

      return points;

  }

  public void setPoints(int points) {

      this.points = points;

  }

  // update the points after each roll

  void rollDice() {

      int num = Die.rollDice();

      if (getPoints() - num < 1)

          setPoints(getPoints() + num);

      else

          setPoints(getPoints() - num);

  }

}// end of class Player

// Die that simulate the dice with side

class Die {

  static int rollDice() {

      return 1 + new Random().nextInt(6);

  }

5 0
4 years ago
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