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olga_2 [115]
3 years ago
9

Late at night, some traffic signals change patterns and become _____.

Computers and Technology
2 answers:
8_murik_8 [283]3 years ago
5 0

Answer:

Option (B) i.e., flashing yellow and red lights is the correct option to the given question.

Explanation:

Because there is very less traffic at the time of the late-night so, there is traffic police at that time that's why always or mostly flashing yellow or the red light at late night which indicates if any person is traveling than, firstly they will stop and look their left or right side, if all clear than go.

So, that' why this option is correct because it will reduce the chances of accidents.

SCORPION-xisa [38]3 years ago
4 0
The answer is B.

Late at night, some traffic signals change patterns and become flashing yellow or red lights.
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Use the drop-down menus to complete the steps to share a presentation through OneDrive.
charle [14.2K]

Answer:

Share

OneDrive

In real time

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Explanation:

5 0
3 years ago
for java ?(Business: check ISBN-13)ISBN-13 is a new standard for identifying books. It uses 13 digits d1d2d3d4d5d6d7d8d9d10d11d1
ludmilkaskok [199]

Answer:

In Java:

import java.util.*;

public class Main{

public static void main(String[] args) {

 Scanner input = new Scanner(System.in);

 String isbn;

 System.out.print("First 1:2 digits: ");

 isbn = input.nextLine();

 if(isbn.length()==12){

 int chksum = 0;

 for(int i = 0; i<12;i++){

     if((i+1)%2==0){      chksum+= 3 * Character.getNumericValue(isbn.charAt(i));          }

     else{          chksum+=Character.getNumericValue(isbn.charAt(i));          }  }

 chksum%=10;

 chksum=10-chksum;

 if(chksum==10){

 System.out.print("The ISBN-13 number is "+isbn+"0");}

 else{

 System.out.print("The ISBN-13 number is "+isbn+""+chksum);          }   }

 else{

     System.out.print("Invalid Input");

 }     }}

Explanation:

See attachment for explanation where comments are used to explain each line

Download txt
6 0
3 years ago
There will be 10 numbers stored contiguously in the computer at location x 7000 . Write a complete LC-3 program, starting at loc
Artist 52 [7]

Answer:

The LC-3 (Little Computer 3) is an ISA definition for a 16-bit computer. Its architecture includes physical memory mapped I/O via a keyboard and display; TRAPs to the operating system for handling service calls; conditional branches on N, Z, and P condition codes; a subroutine call/return mechanism; a minimal set of operation instructions (ADD, AND, and NOT); and various addressing modes for loads and stores (direct, indirect, Base+offset, PC-relative, and an immediate mode for loading effective addresses). Programs written in LC-3 assembler execute out of a 65536 word memory space. All references to memory, from loading instructions to loading and storing register values, pass through the get Mem Adr() function. The hardware/software function of Project 5 is to translate virtual addresses to physical addresses in a restricted memory space. The following is the default, pass-through, MMU code for all memory references by the LC-3 simulator.

unsigned short int get Mem Adr(int va, int rwFlg)

{

unsigned short int pa;

// Warning: Use of system calls that can cause context switches may result in address translation failure

// You should only need to use gittid() once which has already been called for you below. No other syscalls

// are necessary.

TCB* tcb = get TCB();

int task RPT = tcb [gettid()].RPT;

pa = va;

// turn off virtual addressing for system RAM

if (va < 0x3000) return &memory[va];

return &memory[pa];

} // end get MemAdr

Simple OS, Tasks, and the LC-3 Simulator

We introduce into our simple-os a new task that is an lc3 Task. An lc3 Task is a running LC-3 simulator that executes an LC-3 program loaded into the LC-3 memory. The memory for the LC-3 simulator, however, is a single global array. This single global array for memory means that alllc3 Tasks created by the shell use the same memory for their programs. As all LC-3 programs start at address 0x3000 in LC-3, each task overwrites another tasks LC-3 program when the scheduler swaps task. The LC-3 simulator (lc3 Task) invokes the SWAP command every several LC-3 instruction cycles. This swap invocation means the scheduler is going to be swapping LC-3 tasks before the tasks actually complete execution so over writing another LC-3 task's memory in the LC-3 simulator is not a good thing.

You are going to implement virtual memory for the LC-3 simulator so up to 32 LC-3 tasks can be active in the LC-3 simulator memory without corrupting each others data. To implement the virtual memory, we have routed all accesses to LC-3 memory through a get Mem Adr function that is the MMU for the LC-3 simulator. In essence, we now have a single LC-3 simulator with a single unified global memory array yet we provide multi-tasking in the simulator for up to 32 LC-3 programs running in their own private address space using virtual memory.

We are implementing a two level page table for the virtual memory in this programming task. A two level table relies on referring to two page tables both indexed by separate page numbers to complete an address translation from a virtual to a physical address. The first table is referred to as the root page table or RPT for short. The root page table is a fixed static table that always resides in memory. There is exactly one RPT per LC-3 task. Always.

The memory layout for the LC=3 simulator including the system (kernel) area that is always resident and non-paged (i.e., no virtual address translation).

The two figures try to illustrate the situation. The lower figure below demonstrates the use of the two level page table. The RPT resident in non-virtual memory is first referenced to get the address of the second level user page table or (UPT) for short. The right figure in purple and green illustrates the memory layout more precisely. Anything below the address 0x3000 is considered non-virtual. The address space is not paged. The memory in the region 0x2400 through 0x3000 is reserved for the RPTs for up to thirty-two LC-3 tasks. These tables are again always present in memory and are not paged. Accessing any RPT does not require any type of address translation.

The addresses that reside above 0x3000 require an address translation. The memory area is in the virtual address space of the program. This virtual address space means that a UPT belonging to any given task is accessed using a virtual address. You must use the RPT in the system memory to keep track of the correct physical address for the UPT location. Once you have the physical address of the UPT you can complete the address translation by finding the data frame and combining it with the page offset to arrive at your final absolute physical address.

A Two-level page table for virtual memory management.

x7000 123F x7000 0042

x7001 6534 x7001 6534

x7002 300F x7002 300F

x7003 4005 after the program is run, memory x7003 4005

x7004 3F19

7 0
2 years ago
Read 2 more answers
Which of the following best meets the requirements of a strong password?
Hoochie [10]

Answer:

having a capital and lower case letters and a special characters and numbers.

Explanation:

it should be hard but easy enough to remember and no one will know

6 0
3 years ago
Read 2 more answers
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Angelina_Jolie [31]

Answer:

Open ended investigation

Explanation:

The above is an example of an open ended investigation. In understanding what an open ended investigation is, we first of all need to understand what open endedness means. Open endedness means whether one solution or answer is possible. In other words it means that there may be various ways and alternatives to solve or answer a question or bring solution to an investigation.

From the definition, we can deduce that an open ended investigation is a practical investigation that requires students to utilize procedural and substantive skills in arriving at conclusion through evidence gathered from open ended research or experiment(as in not close ended, not limited to ready made options, freedom to explore all possibilities). This is seen in the example question where students are asked to explore the different examples of physical controls and displays and also discuss their observations. Here students are not required to produce a predefined answer but are free to proffer their own solutions

7 0
3 years ago
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