Answer:
#include <iostream>
using namespace std;
void divide(int numerator, int denominator, int *quotient, int *remainder)
{
*quotient = (int)(numerator / denominator);
*remainder = numerator % denominator;
}
int main()
{
int num = 42, den = 5, quotient=0, remainder=0;
divide(num, den, "ient, &remainder);
return 0;
}
Explanation:
The exercise is for "Call by pointers". This technique is particularly useful when a variable needs to be changed by a function. In our case, the quotient and the remainder. The '&' is passing by address. Since the function is calling a pointer. We need to pass an address. This way, the function will alter the value at the address.
To sum up, in case we hadn't used pointers here, the quotient and remainder that we set to '0' would have remained zero because the function would've made copies of them, altered the copies and then DELETED the copies. When we pass by pointer, the computer goes inside the memory and changes it at the address. No new copies are made. And the value of the variable is updated.
Thanks! :)
Answer:
Place the insertion point at the beginning of the paragraph in the first cell, press the left arrow key, and begin typing. For vertical tables, place the insertion point at the beginning of the paragraph in the first cell, press the Up Arrow key, and begin typing.
Explanation:
thats how u start
Explanation:
Mainframes typically run on large boxes with many processors and tons of storage, as well as high-bandwidth busses. PCs are desktop or mobile devices with a single multi-core processor and typically less than 32GB of memory and a few TBs of disk space. Second, a mainframe OS usually supports many simultaneous users.
1. Technology is something that makes things easier. 2. Technology help students in someway maybe find information about something the good thing about technology in students is that they can learn more things and the bad thing is that technology can be dangerous for students,
Answer: True
Explanation:
The architecture of the computer determine the processor and it determines whether we will have fixed length instructions or variable length instructions.
We have CISC and RISC architectures which uses different types of instructions and the data are processes in different machine languages.