Answer:
7
Step-by-step explanation:
9/m+4
9/3+4 (m=3)
3+4
7
Answer:
C
Step-by-step explanation:
Answer:
The Car.
Step-by-step explanation:
We need to find the unit rate for each vehicle to figure out who is traveling faster or slower.
Car: 600/20 = 30 ft per second
Motorcycle: 300/12 = 25 ft per second
So, the Car is faster
Answer:
Our equation for the height is:
y(t) = 275 - 16*t^2.
a) To find the average velocity between two times, t1 and t2, (where t2 > t1) the equation is:

Then:
i) t1 = 4s, t2 = 4s + 0.1s = 4.1s
The average velocity is:

And the units will be ft/s, so the average speed is:
-129.6 ft/s
The minus sign is because te pebble is falling down.
ii) t1 = 4s, t2 = 4s + 0.05s = 4.05s
The average velocity is:

So the average speed is -128.9 ft/s
iii) t1 = 4s, t2 = 4s + 0.01s = 4.01s
The average speed is:

The average speed is -128.16 ft/s.
b) The instantaneous velocity of the pebble after 4 seconds can be obtained by looking at the velocity equation, that is the derivative of the height equation.
v(t) = dy(t)/dt.
v(t) = -2*16*t + 0
Then the velocity at t = 4s is:
v(4s) = -32*4 = -128
The instantaneous velocity at t = 4s is -128 ft/s.
Question 14, Part (i)
Focus on quadrilateral ABCD. The interior angles add to 360 (this is true for any quadrilateral), so,
A+B+C+D = 360
A+90+C+90 = 360
A+C+180 = 360
A+C = 360-180
A+C = 180
Since angles A and C add to 180, this shows they are supplementary. This is the same as saying angles 2 and 3 are supplementary.
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Question 14, Part (ii)
Let
x = measure of angle 1
y = measure of angle 2
z = measure of angle 3
Back in part (i) above, we showed that y + z = 180
Note that angles 1 and 2 are adjacent to form a straight line, so we can say
x+y = 180
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We have the two equations x+y = 180 and y+z = 180 to form this system of equations

Which is really the same as this system

The 0s help align the y terms up. Subtracting straight down leads to the equation x-z = 0 and we can solve to get x = z. Therefore showing that angle 1 and angle 3 are congruent. We could also use the substitution rule to end up with x = z as well.