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jeyben [28]
3 years ago
9

In the layers toolbar, which layer will appear in front of your game

Computers and Technology
1 answer:
nekit [7.7K]3 years ago
5 0
The top layer will appear.
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There are three dimensions of an object-- the top, the front, and the side views. A Multiview sketch shows two or three views of an object. Multiview sketch gives the shape description of the object. It also serves as the main form of communication between manufacturers and sketchers. 
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The major objective of this lab is to practice class and object-oriented programming (OOP), and separate files: 1. We will reuse
vovangra [49]

Answer:

Implementation of resistor.cpp

#include "resistor.h"

Ohms::Ohm()

{

// default constructor

voltage=0;

}

Ohms::Ohm( double x) // parameterised constructor

{

voltage = x; // voltage x set to the supply voltage in the private data field called voltage

}

Ohms:: setVoltage(double a)

{

voltage = a;// to set supply voltage in private data field called voltage

}

Ohms::setOneResistance( String s, double p)

{

cin>>p; //enter the resistance value

if(p<=0) // if resistance is less than or equals to 0

return false

else // if re

cin.getline(s);

}

Ohms::getVoltage()

{

return voltage; //return voltage of ckt

}

Ohms::getCurrent()

{

return current; //return current of ckt

}

Ohms:: getNode()

{

return resistors; //return resistors of ckt

}

Ohms::sumResist()

{

double tot_resist = accumulate(resistors.begin(),resistors.end(),0); //std::accumulate function for calculating sum //of vectors and following are the starting and ending points

return tot_resist;

}

Ohms::calcCurrent()

{

if(current <=0) // if current is less than or equal to 0

return false;

else   // if current is greater than 0

return true;

}

Ohms:: calcVoltageAcross()

{

if(voltage<=0) // if voltage is less than or equal to 0

return false;

else //if voltage greater than 0

return true;

}

Explanation:

in the case of main.cpp its simple just make a class object and remember to include resistors.cpp with it for which the second last picture describes the process precisely. (Hint: Use theunit test case functions in the main.cpp).

As you can see node is a structure consisting of member variables, followed by a class Ohms representing a DC circuit.

By looking at these pictures, it is needed to implement the main.cpp and resistor.cpp files. The user defined header file resistor.h already consists of all contents of Class Ohm, struct node. You don't need to modify it in anyway in such case.

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What is the full meaning of RFID in computer​
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radio frequency identification

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30.1 LAB*: Warm up: Online shopping cart (Part 1) (1) Create three files to submit: ItemToPurchase.h - Class declaration ItemToP
nlexa [21]

Answer:

see explaination

Explanation:

#ifndef ITEMTOPURCHASE_H

#define ITEMTOPURCHASE_H

#include<iostream>

using namespace std;

class ItemToPurchase

{

public:

ItemToPurchase();

void setItemName(string name);

void setItemPrice(int itemPrice);

void setItemQuantity(int itemQuantity);

string getItemName();

int getItemPrice();

int getItemQuantity();

virtual ~ItemToPurchase();

protected:

private:

string itemName ;

int itemPrice;

int itemQuantity ;

};

#endif // ITEMTOPURCHASE_H

#include "ItemToPurchase.h"

ItemToPurchase::ItemToPurchase()

{

//ctor

this->itemName="none";

this->itemPrice=0;

this->itemQuantity=0;

}

void ItemToPurchase::setItemName(string name)

{

this->itemName=name;

}

void ItemToPurchase::setItemPrice(int itemPrice)

{

this->itemPrice=itemPrice;

}

void ItemToPurchase::setItemQuantity(int itemQuantity)

{

this->itemQuantity=itemQuantity;

}

string ItemToPurchase::getItemName()

{

return itemName;

}

int ItemToPurchase::getItemPrice()

{

return itemPrice;

}

int ItemToPurchase::getItemQuantity()

{

return itemQuantity;

}

ItemToPurchase::~ItemToPurchase()

{

//dtor

}

#include <iostream>

#include "ItemToPurchase.h"

using namespace std;

int main()

{

ItemToPurchase item1,item2;

string itemName ;

int itemPrice;

int itemQuantity ;

int totalCost=0;

cout<<"Item 1:"<<endl;

cout<<"Enter the item name : ";

getline(cin,itemName);

//cin.ignore();

cout<<"Enter the item price : ";

cin>>itemPrice;

cout<<"Enter the item quantity : ";

cin>>itemQuantity;

item1.setItemName(itemName);

item1.setItemPrice(itemPrice);

item1.setItemQuantity(itemQuantity);

cin.ignore();

cout<<"Item 2:"<<endl;

cout<<"Enter the item name : ";

getline(cin,itemName);

//cin.ignore();

cout<<"Enter the item price : ";

cin>>itemPrice;

cout<<"Enter the item quantity : ";

cin>>itemQuantity;

item2.setItemName(itemName);

item2.setItemPrice(itemPrice);

item2.setItemQuantity(itemQuantity);

cout<<"TOTAL COST : "<<endl;

cout<<item1.getItemName()<<" "<<item1.getItemQuantity()<<" at $"<<item1.getItemPrice()<<" = "<<(item1.getItemQuantity()*item1.getItemPrice())<<endl;

cout<<item2.getItemName()<<" "<<item2.getItemQuantity()<<" at $"<<item2.getItemPrice()<<" = "<<(item2.getItemQuantity()*item2.getItemPrice())<<endl;

totalCost=(item1.getItemQuantity()*item1.getItemPrice())+(item2.getItemQuantity()*item2.getItemPrice());

cout<<"Total : $"<<totalCost<<endl;

return 0;

}

Note: Replace at with the at symbol

See attachment for output

3 0
3 years ago
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