<h3>
Answer: Choice (d)</h3>
Explanation:
To reflect over the y axis, we apply this rule

which says to flip the sign of the x term but keep the y coordinate the same.
So that means something like J(-2,5) becomes J ' (2, 5). The other points are handled in the same fashion and that leads us to choice (d). Points on the y axis will stay where they are.
Answer:
a = 3
Step-by-step explanation:
When you add the given value for a with 7, the resulting answer must be less than 11.
In this case, if: a = 3
Plug in 3 for a in the equation:
7 + a < 11
7 + 3 < 11
10 < 11 (True).
A) a = 3 is your answer.
~
9514 1404 393
Answer:
0.344
Step-by-step explanation:
There are 20C10 = 184,756 ways to choose 10 problems at random from a list of 20.
There are 10C5 = 252 ways to choose 5 of the 10 algebra problems, and the same number of ways to choose 5 of the 10 geometry problems. Then there are 252² = 63,504 ways to choose 5 problems each of algebra and geometry.
The probability of choosing 5 problems in each category is ...
63504/184756 ≈ 0.344
The probability of getting all heads is 1 / 2^6 = 1/64 as there is only 1 event where this happens in a possible 2^6 = 64 events. It is the same as the probability of getting all tails. The probability of getting at least 1 head is 1 - p(all tails) = 63/64.