Answer:
Money supply increase=500000/10%=5000000
Explanation:
The average price of a house in the u.s. is $265,000. this statement describes an Inferential Statistic.
Statistical inference is the technique of using information analysis to infer houses of an underlying distribution of possibility. Inferential statistical evaluation infers homes of a population, for instance by trying out hypotheses and deriving estimates.
Inferential facts are regularly used to evaluate the differences between the remedy businesses. Inferential facts use measurements from the pattern of topics within the test to evaluate the treatment organizations and make generalizations approximately the bigger population of subjects. inferential statistics are used to decide if there's a good-sized distinction between the method of businesses and the way they're associated. T-tests are used while the facts sets comply with a regular distribution and have unknown variances, just like the records set recorded from flipping a coin one hundred instances.
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Answer:
$33,540,000
Explanation:
initial investment:
- opportunity cost of land (resale price of land) = $10,700,000
- building cost of the facilities = $21,900,000
- other expenses related to the site (grading) = $940,000
- total $33,540,000
The purchase cost of the land is considered a sunk costs, since it is not relevant now. What is relevant is the price at which the land could be sold at the moment of starting the project.
Answer:
d) standard; fast
Explanation:
Standard cycle market is defined as a market where a company's products (competitive advantage) are shielded from imitation. This is seen in the given scenario as multi-year contracts with artists and sold copyright-protected music through established distribution channels.
Fast cycle market on the other hand occurs when the competitive advantage of a company is not shielded from imitation. The imitation occurs regularly. In the given scenario this is exemplified by a shift to the digital format and the rise of Internet technology have resulted in the sharing of music over peer-to-peer networks, a practice the industry calls "piracy