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Answer:
D.
Step-by-step explanation:
Each toss is independent so the probability of getting a tail is the same thE OF GETTING A HEAD - 50%^.
Answer:
When point A with coordinates (0, -1) is reflected across the x-axis and mapped onto point A', the coordinates of A' will be (0, 1).
i.e A'(0, 1) is the image of point A after a reflection.
Hence, point A is reflected across the x-axis.
Step-by-step explanation:
When we reflect a point A across the x-axis, the value of 'y' gets negated, but the value of 'x' remains unchanged.
In other words, when point P with coordinates (x, y) is reflected across the x-axis and mapped onto point P', the coordinates of P' will be (x, -y).
Thus, the rule is:
P(x, y) → P'(x, -y)
Thus, when point A with coordinates (0, -1) is reflected across the x-axis and mapped onto point A', the coordinates of A' will be (0, 1).
i.e A'(0, 1) is the image of point A after a reflection.
Hence, point A is reflected across the x-axis.
To solve for the time an object takes to hit the ground, the equation
<em>y</em> <em>= y₀ + v₀t + ½gt²</em>, or just <em>0 = y₀ +½gt²</em> since there is no initial velocity and the final y position is 0 (since it is on the ground). Therefore, <em>t = (−2y₀/g)^½.</em>
(-2*60/-9.8)^½ = 3.50 seconds.
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