Answer:
A stimulus check is a check sent to a taxpayer by the U.S. government. Stimulus checks are intended to stimulate the economy by providing consumers with some spending money. When taxpayers spend this money, it boosts consumption and drives revenues at retailers and manufacturers and thus spurs the economy.
Explanation:
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Answer: A) Self-regulation feedback
Explanation:
Self-regulation feedback is the response that is obtained by modifying and controlling the own-self according to the aim,learning and instruction. It helps in guiding the path and controlling the action for the feedback.
According to the situation in question, Mr.Nguyen has given self-regulating feedback for Shana as he wants her to check that document's heading is matching the standard of assignment by her own-self as she is already creating good slides.
Other options are incorrect because self feedback is self response ,process feedback is feedback that is response of a processing and task feedback is gained by performing the task.Thus, the correct option is option(A).
a state in which supreme power is held by the people and their elected representatives, and which has an elected or nominated president rather than a monarch.
the peace which existed between nationalities within the Roman Empire.
government by a dictator.
a large bag made of a strong material such as burlap, thick paper, or plastic, used for storing and carrying goods.
The federal government needed to control supply<span> and demand. ... Rationing regulated the amount of commodities that </span>consumers<span> could obtain. ... </span>While some<span> food items </span>were<span> scarce, others did not require rationing, and Americans adjusted accordingly. ... each family its fair share of </span>goods<span> made scarce, thanks to the </span>war<span>.
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The relationship that exists between time spent playing video games and aggressive behavior at school in relation to aggressive gestures was examined in the literature with noticeable interest.
Habitual openness to violent backgrounds or playing violent games fluctuations kids' evolving brain structures to beget a boost in the liability of carrying further aggressively indeed numerous times latterly expressing that stormy videotape games can desensitize people to catching aggressive gestures and drop prosocial actions(e.g., empathy).
This collaboration was also honest for both aggressive cognition (unvoiced) and high-pressure gesture (unequivocal), indeed if the adolescent was compactly showed up to a violent videotape game.
Distinctive associations are also seeming between videotape gaming and exhilarated medicine and alcohol use, more minor interpersonal connection quality, poor interpretation at the academy, disrated sleep time, and sui_cidal creativity. nevertheless, the connection between furious videotape games and aggressive actions in adolescents feels to be still over for discussion.
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