X-intercept appears at when y = 0
So when cos(0.5x) = 0 -> 0.5x = pi/2 + n*pi, where n is any random integers
So x = pi + 2npi, so the angle can be pi, 3pi, 5pi, so on
Answer: 84.8°
Step-by-step explanation:
a²+b²+c²-2bc(cosA)
cosA = b² + c² - a² / 2bc
That is the formula we will be using.
Then, plug in our numbers.
cosP= 500² + 380² - 600² / 2(500)(380)
cosP= 34400/380000
cosP≈ 0.09052631
cos⁻¹(0.09052631) ≈ 84.81
∠P = 84.8°
Answer:
28.4 divided by 6.5
Step-by-step explanation:
It's kinda blurry. I'm sorry!!
Answer: 64 ................ :)
Step-by-step explanation: