Answer:
Units transferred out = 760
Explanation:
If we assume that all units are completed in the order of arrival i.e (FIFO), then the units transferred out is the sum of the opening inventory and the units started and completed in the period. The units started and completed in the period is referred to fully-worked.
Fully worked is computed as the units started in the period less the closing inventory .
Fully- worked = 800 - 240 = 560
The units transferred out = opening inventory + Fully-worked
= 200 + 560 = 760
Units transferred out = 760
Note we assumed that the units of the inventory( started last period i.e January) would be worked on first in the month of February before any other units. So, it is assumed completed by the end of February
Answer:
The correct answer is letter "D": Retail.
Explanation:
Retail advertising is developed by retailers to attract consumers to their local stores. This type of marketing may not be necessarily focused on the product features but how they are sold, meaning in bundles or at discount. It is the final merchandising made to products before they reach end-consumers.
Answer:
A) the discounted payback period decreases as the discount rate increases
Explanation:
The discounted payback period is used to determine the profitability of an investment project.
A not discounted payback period is how long does it take for the cash flows of a project to recoup the investment's cost without considering the value of money in time. By applying a discount to the cash flows, the discounted period will more accurately measure the length of time needed to recoup an investment using current dollars.
The higher the discount rate, the longer it will take for the cash flows to cover the investment's cost, so if the discount rate lowers, then the discounted payback period will be shorter.
Answer:
The last option is wrong, the correct option to that question is: Extreme Programming.
And the correct answer is that option.
Explanation:
To begin with, the name of <em>"Extreme Programming"</em> refers to a specific methodology of development of software that mainly focuses in the improvement of software quality and the responsiveness to changing customers requirements. Moreover, this methodology best fits in the cases where the system project comes with unclear requirements and where there is a short time schedule due to the fact that as a type of agile software development it advocates frequent releases in short time cycles that are primarily focus on introducing checkpoints in where the requirements of the consumers who are unclear can be adopted.