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Gwar [14]
3 years ago
5

Whenever they are passed as parameters to a function, the IO classes istream and ostream must be passed using a pass-by-referenc

e parameter passing scheme.
Select one:

a. FALSE

b. TRUE
Computers and Technology
1 answer:
morpeh [17]3 years ago
7 0

Answer:

b. TRUE

Explanation:

Whenever they are passed as parameters to a function, the IO classes istream and ostream must be passed using a pass-by-reference parameter passing scheme.

This is because , assuming a pass by value semantics would require us to copy the value of the istream or ostream object which would be meaningless. In fact these objects don't even have a copy constructor at all. So such objects are always passed by reference.

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A string variable can hold digits such as account numbers and zip codes.<br><br> FALSE<br><br> TRUE
gavmur [86]
True. The second one is right
6 0
3 years ago
A friend has a CD of one of your favorite artists and has offered to let you copy it.
creativ13 [48]
No; copyright laws protect this artist's rights and I need to purchase the CD if I want it.  

This is due to copyrights being applied at the time of fixation.  In other words, as soon as the words or lyrics have been placed on paper, recorded or put in a computer the ARTIST is protected.
6 0
3 years ago
In this lab, you use the flowchart and pseudocode found in the figures below to add code to a partially created C++ program. Whe
never [62]

Answer:

The equivalent program in C++:

#include<iostream>

#include <sstream>

using namespace std;

int main(){

   string Score, Rank;

   cout<<"Enter student score and class rank: ";

   cin>>Score>>Rank;

   int testScore = 0, classRank = 0;

   stringstream sstream(Score);

   sstream>>testScore;

   

   stringstream tream(Rank);

   tream>>classRank;

   

   if (testScore >= 90){

       if(classRank >=25){cout<<"Accept";}

       else{cout<<"Reject";}

   }

   else if(testScore >= 80){

       if(classRank >=50){cout<<"Accept";}

       else{cout<<"Reject";}

   }

   else if(testScore >= 70){

       if(classRank >=75){cout<<"Accept";}

       else{cout<<"Reject";}

   }

   else{cout<<"Reject";}

   return 0;

}

Explanation:

This declares Score and Rank as string variables

   string Score, Rank;

This prompts the user for score and class rank

   cout<<"Enter student score and class rank: ";

This gets the user input

   cin>>Score>>Rank;

This declarees testScore and classRank as integer; and also initializes them to 0

   int testScore = 0, classRank = 0;

The following converts string Score to integer testScore

<em>    stringstream sstream(Score);</em>

<em>    sstream>>testScore;</em>

The following converts string Rank to integer classRank

   stringstream tream(Rank);

   tream>>classRank;

The following conditions implement the conditions as given in the question.    

If testScore >= 90

<em>    if (testScore >= 90){</em>

If classRank >=25

<em>        if(classRank >=25){cout<<"Accept";}</em>

If otherwise

<em>        else{cout<<"Reject";}</em>

<em>    } ---</em>

If testScore >= 80

<em>    else if(testScore >= 80){</em>

If classRank >=50

<em>        if(classRank >=50){cout<<"Accept";}</em>

If otherwise

<em>        else{cout<<"Reject";}</em>

<em>    }</em>

If testScore >= 70

<em>    else if(testScore >= 70){</em>

If classRank >=75

<em>        if(classRank >=75){cout<<"Accept";}</em>

If otherwise

<em>        else{cout<<"Reject";}</em>

<em>    }</em>

For testScore less than 70

<em>    else{cout<<"Reject";}</em>

<em />

3 0
3 years ago
Which feature is used to help identify the appropriate content for particular form fields?
Alika [10]

Answer:

The correct option is;

Content controls

Explanation:

Content controls are customizable controls that can be added to forms, templates and document that enable users to identify or preview the expected data that fills a given form field

Content controls can be in the form of instructional text that give users an idea of the expected format of the content of a given form field, such that the text disappears as soon as the user starts typing in their own text.

6 0
3 years ago
please help, touch pad and trackpad are the same thing and the other answers don’t really make sense to me..
WINSTONCH [101]

Answer:

The answer to the problem is B

8 0
2 years ago
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