Answer:
In the moment of Edison and Lumière, there were already numerous other types of movie sizes. This diversity of movie sizes and high demand for movie produced frenzy in the current business. Patents on the various sizes and styles of the film were intensifying as corporations attempted monopolies of this industry. To prevent the confusion of these courts, the leading nine corporations that were making cinema in 1909 decided to pool together their rights and produced the 35mm movie as the standard size (Rogge ). At that same year, it was assumed by both the French and the Germanic cinema associations as the necessary size for usage.
Answer:
I'll answer this question with a Pseudocode
<em>1. Start</em>
<em>2. Input Length</em>
<em>3. Surface Area1 = Length * Length</em>
<em>4. Surface Area2 = 6 * Surface Area1</em>
<em>5. Volume = Length * Length * Length</em>
<em>6. Print Surface Area1</em>
<em>7. Print Surface Area2</em>
<em>8. Print Volume</em>
<em>9. Stop</em>
<em />
Explanation:
The first line starts the Pseudocode
The second line accepts input for Length of the cube
The third line calculates the surface area of 1 side
The fourth line calculates the surface area of the cube
The fifth line calculates the volume of the cube
The sixth to ninth line prints the calculated parameters
The Pseudocode ends on line 9
<span>The operand is part of the instruction and is fetched from code memory following the instruction opcode.
</span><span>The value is stored in memory, and the specific address is held in a register</span>
The "X position" value determines the Horizontal area of the sprite and the "Y position" value determines the vertical area or height.
<u>Explanation:</u>
Sprite is a PC illustrations term for a two-dimensional bitmap that is incorporated into a bigger scene, regularly in a 2D computer game. Generally Scratch has 2 directions, to decide the area of a sprite on the stage as "X position" and "Y position". Whereas the positions determines the value of Horizontal area and the vertical area or height.
Sprites are the pictures on a Scratch PC program screen. Each Scratch program is comprised of sprites and the contents (guidelines) that control them. A large number of individuals are making Scratch extends in a wide assortment of settings, including homes, schools, galleries, libraries, and public venues.