Answer: The graph is shown below
The solution to the system is (x,y) = (2,3)
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Explanation:
To graph
, we need two points. Generating any (x,y) point involves picking a random x value to find its paired y value. For instance, if you plugged in x = 0, you should get to y = -2 which is the y intercept. Then trying something like x = 2 will lead to y = 3. This line goes through (0,-2) and (2,3). This line is shown in red below.
The blue line is horizontal and goes through 3 on the y axis. Every point on this horizontal line has the same y coordinate of 3. The x value doesn't matter, so it's not part of the equation y = 3.
The intersection of the red and blue line is the solution to the system. That intersection occurs at (x,y) = (2,3). This means x = 2 and y = 3 pair up together to make both original equations true.
Since this system has at least one solution, we consider it a consistent system.
Answer:
20%
Step-by-step explanation:
Value increased in 5 years = £95000 - £80000 = £5000
Value increase in 1 year =5000/5 = 1000
Increase % = (1000/5000 ) * 100 = (1/5) *100 = 20%
One “x” tile and five “1” cubes
The gemstone has 22 edges.
We use Euler's formula on this:
F + V - E = 2
Substituting our information, we have:
14 + 10 - E = 2
Combining like terms,
24 - E = 2
Subtract 24 from both sides:
24 - E - 24 = 2 - 24
-E = -22
Divide both sides by -1:
-E/-1 = -22/-1
E = 22
Answer:
P(A or B) represents the probability that a customer will buy either a mouse or a reptile at the pet store. So, there is a 20%, or 1 out 5 chance that a customer will buy either one when they come in to purchase a pet.
Step-by-step explanation:
Probability represents the fraction of the desired number of outcomes over the total number of outcomes. In the case of the pet store, their total outcomes can be the purchase of a mouse, reptile or bird. We don't know how much of each animal they have, however, they tell us that the probability that a customer will buy either a mouse OR a reptile is 0.20. This means that the probability of buying a mouse and the probability of buying a reptile are added together to equal 0.20 or 20% which is also 1/5.