A car that is turning or the car facing north to south
Answer:
Option (A) A successful WPS attack has occurred
Explanation:
- WPS stands for Wi-Fi Protected Setup.
- Its a network security protocol in the Wi-Fi which has a vulnerability.
- The connection to the Wi-Fi can be established through the router in four ways. They are
- (a) PIN method
- (b) Push button method
- (c) Near field communication method
- (d) USB Method.
- Out of all the modes to be connected to the network, the PIN method has a flaw in it.
- In this PIN method, an attacker can brute force the PIN (guessing the PIN by some techniques) and gain unauthorized access to the network.
- In the given case in the question, the network administrator finds that multiple unauthorized devices has gained access to the network.
- Option (A) is correct.
- Option (B) ARP Poisoning, (C) botnet and (D) Evil Twin attack are different and so are the wrong options.
Answer:
Explanation:
The following code is written in Java. It creates the Bug class with the position and direction variables. Then it creates a constructor, move method, turn method, and getPosition method. Finally, a bug object called bugsy is created in the main method, and we move it once to the right, then again to the right, and then we turn it and move it 5 times to the left, printing out the position when it is done moving. Output can be seen in the attached picture below.
class Brainly {
public static void main(String[] args) {
Bug bugsy = new Bug(10);
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
bugsy.turn();
bugsy.move();
bugsy.move();
bugsy.move();
bugsy.move();
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
}
}
class Bug {
char direction = 'r';
int position = 0;
public Bug(int initialPosition) {
this.position = initialPosition;
}
public void turn() {
if (this.direction == 'r') {
this.direction = 'l';
} else {
this.direction = 'r';
}
}
public void move() {
if (this.direction == 'r') {
this.position += 1;
} else {
this.position -= 1;
}
}
public int getPosition() {
return this.position;
}
}