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Nadusha1986 [10]
3 years ago
7

Write a class Bug that models a bug moving along a horizontal line. The bug moves either to the right or left. Initially, the bu

g moves to the right, but it can turn to change its direction. In each move, its position changes by one unit in the current direction. Provide a constructor public Bug(int initialPosition) and methods public void turnC * public void move( °public int getPositionO Sample usage: Bug bugsy new Bug(10) bugsy.moveO; // Now the position is 11 bugsy.turnO bugsy.moveO; // Now the position is 10 Your main method should construct a bug, make it move and turn a few times, and print the actual and expected positions
Computers and Technology
1 answer:
Harrizon [31]3 years ago
7 0

Answer:

Explanation:

The following code is written in Java. It creates the Bug class with the position and direction variables. Then it creates a constructor, move method, turn method, and getPosition method. Finally, a bug object called bugsy is created in the main method, and we move it once to the right, then again to the right, and then we turn it and move it 5 times to the left, printing out the position when it is done moving. Output can be seen in the attached picture below.

class Brainly {

   public static void main(String[] args) {

       Bug bugsy = new Bug(10);

       bugsy.move();

       System.out.println("Current bug position: " + bugsy.getPosition());

       bugsy.move();

       System.out.println("Current bug position: " + bugsy.getPosition());

       bugsy.turn();

       bugsy.move();

       bugsy.move();

       bugsy.move();

       bugsy.move();

       bugsy.move();

       System.out.println("Current bug position: " + bugsy.getPosition());

   }

}

class Bug {

   char direction = 'r';

   int position = 0;

   public Bug(int initialPosition) {

       this.position = initialPosition;

   }

   public void turn() {

       if (this.direction == 'r') {

           this.direction = 'l';

       } else {

           this.direction = 'r';

       }

   }

   public void move() {

       if (this.direction == 'r') {

           this.position += 1;

       } else {

           this.position -= 1;

       }

   }

   public int getPosition() {

       return this.position;

   }

}

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