Answer: 360/15=24 sides
Step-by-step explanation:
Answer:

Step-by-step explanation:
Range corresponds to the values of y on the y-axis. If we see the graph the minimum value of the y-coordinate is -2 and then it tends to increase from it. We do not know till where the y values will increase in the figure it shows 6 but it's still actually increasing we keep on tracing the graph but the minimum value will always remain the same which is -2 . So we can say that the range of the function is

Where f(x) is the function and since the values of y on the y-axis increase from -2 we can say that the function has the range of values greater than or equal to -2
Answer:
proportion of gamers who prefer console does not differ from 29%
Step-by-step explanation:
Given :
n = 341 ; x = 95 ; Phat = x / n = 95/341 = 0.279
H0 : p = 0.29
H1 : p ≠ 0.29
The test statistic :
T = (phat - p) ÷ √[(p(1 - p)) / n]
T = (0.279 - 0.29) ÷ √[(0.29(1 - 0.29)) / 341]
T = (-0.011) ÷ √[(0.29 * 0.71) / 341]
T = -0.011 ÷ 0.0245725
T = - 0.4476532
Using the Pvalue calculator from test statistic score :
df = 341 - 1 = 340
Pvalue(-0.447, 340) ; two tailed = 0.654
At α = 0.01
Pvalue > α ; We fail to reject the null and conclude that there is no significant evidence that proportion of gamers who prefer console differs from 29%
Answer:
m=4 and c=-1
Step-by-step explanation:
I'm assuming that m is the slope and c is the y-intercept. (If this is not the case, please tell me and I'll fix my answer).
The equation is already in the form y=mx+c so you just take the numbers from the problem y=4x-1.
We know, Volume of a Cube = Edge³
so, it would be: f(v) = a³
Hope this helps!