Answer:
if(y==10)
{
x=0; // assigning 0 to x if y equals 10.
}
else
{
x=1; // assigning 1 to x otherwise.
}
Explanation:
In the if statement i have used equal operator == which returns true if value to it's right is equal to value to it's left otherwise false.By using this operator checking value of y and if it is 10 assigning 0 to x and if it is false assigning 1 to x.
Answer:
function createAndFillBufferObject(gl, data) {
var buffer_id;
// Create a buffer object
buffer_id = gl.createBuffer();
if (!buffer_id) {
out.displayError('Failed to create the buffer object for ' + model_name);
return null;
}
// Make the buffer object the active buffer.
gl.bindBuffer(gl.ARRAY_BUFFER, buffer_id);
// Upload the data for this buffer object to the GPU.
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
return buffer_id;
}
Could it be archive posts? I'm not sure, but I believe it's archive posts.
Answer:
SAN
Explanation:
A Storage Area Network (SAN) is a high-speed sub network of shared storage devices. A SAN's architecture works in a way that makes all storage devices available to all servers on a LAN or WAN. As more storage devices are added to a SAN, they too will be accessible from any server in the larger network.