Answer:
beggining poit:3 second point (potentially): 1,5
Step-by-step explanation:
in the y intercept 3 is it so which ever has a 3 as the starting point there could be an option
for the 2x part that is the slope otherwise known as rise over run so what you do is that you turn it to a fraction over or under 1 meaning you rise for 2 and go to the right 1
rise 2
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run 1
in order to rise 2 you go up 2 from the y intercept(3) and in order to run you go right since its a positive
once you plot those two dots then you draw a line across
10 + 6n = 4 - 4n
I'm just guessing but I'm pretty sure that's it.
9514 1404 393
Answer:
(x, y, z) = (-3, -1, 3)
Step-by-step explanation:
Many graphing calculators can solve matrix equations handily. Here, we use a combination of methods.
Use the last equation to write an expression for z.
z = 4 -x +4y
Substitute this into the second equation:
y -4(4 -x +4y) = -13
y -16 +4x -16y = -13
4x -15y -3 = 0
In genera form, the first equation can be written as ...
3x +y +10 = 0
Now, the solution to these two equations can be found to be ...
x = (-15(10) -1(-3))/(4(1) -3(-15)) = (-150 +3)/(4+45) = -3 . . . using "Cramer's rule"
y = -(10 +3x) = -(10 -9) = -1 . . . . from the first equation
z = 4 -(-3) +4(-1) = 3 . . . . . . . . from our equation for z
The solution to the system is (x, y, z) = (-3, -1, 3).
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<em>Additional comment</em>
Written as an augmented matrix, the system of equations is ...
![\left[\begin{array}{ccc|c}-3&-1&0&10\\0&1&-4&-13\\1&-4&1&4\end{array}\right]](https://tex.z-dn.net/?f=%5Cleft%5B%5Cbegin%7Barray%7D%7Bccc%7Cc%7D-3%26-1%260%2610%5C%5C0%261%26-4%26-13%5C%5C1%26-4%261%264%5Cend%7Barray%7D%5Cright%5D)
Slope formula: (y2 - y1/x2 - x1)
Substitute
(9 - 17/-1 - 3) = 2
Both are 2! 2x2=4 4x2=8 so 8+4=12