There are a few ways that this can be done. I will list the ones I know off the top of my head, as this is a broad question. I will be describing this as if the reader is a political scientist so don't take it personally, it's just so you can better understand.
Cherry Picking: Say you want to get a poll. Don't go to an area where there is a majority of the working class. You wan't to go to areas that are high on welfare, stock brokers, corporate etc. You can best find these in big cities like New York, Orlando, so on. That way, when people see the polls, they will look at what are demographic is, giving them the sense that we are popular party.
Fabrication: Don't worry about the legitimacy. Most people just want some sort of facts or explanation, and if we make one up that it is believable for most people, we are good. So long as they don't look at the actual ice caps and the temperature around the world, as far as they know Global Warming is a thing, *cough* I mean, sorry not Global Warming, Climate Change, it's totally different *wink, wink*.
Censorship: So long as no one sees any contradicting evidence to our polls, they are good. Same thing with Climate Change. If however something does come up we need to treat is as if it is absurd. Conspiracy theorist! But even then we need to make sure that it stays away from public eye, and public opinion.
Hope this helps, don't want to keep you waiting much longer.
Answer:
You go for a bike ride on your day off work.
The correct answer is "It does not pay for the players to collude with each other."
Which one of the following is not illustrated by the so-called Prisoner's Dilemma?
Answer: It does not pay for the players to collude with each other.
One of the best ways for scientists to do research is through games and simulations. The Prosorer's Dilemma is a game often used in organizations to exemplify how people react and the decisions they make when facing adversity.
The game shows the way two rational persons are not able to cooperate in a solution when that would be the best way to help each other.
The basis of the game was developed by Melvin Dresher and Merrill Flood in 1950.
What is illustrated by the Prisoner's Dilemma is the following. The results for each player in the game are uncertain if they are not able to communicate. Each player in the game ends up with results that depend on the other player's action. Both players would be better off if they could only agree on which action to take.
Answer:
Interdependent.
Interdependent is (of two or more people or things) dependent on each other, including economies.