Answer:
It depends what the other angles are but you take the two add them together and then you subtract it from 360 (IF ITS A QUADRILATERAL) for all other shapes the angles add up to 180
Step-by-step explanation:
Answer:
A. The y-intercept of g(x) is less than the y-intercept of f(x).
Step-by-step explanation:
The x-intercept, or when x = 0, of f(x) is -4, the x-intercept of g(x) is -8, so g(x) are neither greater nor equal to f(x), this marks out C and D. The y-intercept, or when y = 0, is in this case f(x) or g(x). The y-intercept of f(x) is 16, the y-intercept of g(x) is 4, so the y-intercept of g(x) is not equal to the y-intercept of f(x), this marks out B. Now to check A, 4 < 16, so y-intercept of g(x) < y-intercept of f(x), the answer is A
Answer:
You have a higher chance of getting an even number than a multiple of three. There are 3 even numbers and only 2 multiples of three.
Answer:
The expressions which equivalent to
are:
⇒ B
⇒ C
Step-by-step explanation:
Let us revise some rules of exponent
Now let us find the equivalent expressions of 
A.
∵ 4 = 2 × 2
∴ 4 = 
∴
=
- By using the second rule above multiply 2 and (n + 2)
∵ 2(n + 2) = 2n + 4
∴
=
B.
∵ 4 = 2 × 2
∴ 4 = 2²
∴
= 2² ×
- By using the first rule rule add the exponents of 2
∵ 2 + n + 1 = n + 3
∴
=
C.
∵ 8 = 2 × 2 × 2
∴ 8 = 2³
∴
= 2³ ×
- By using the first rule rule add the exponents of 2
∵ 3 + n = n + 3
∴
=
D.
∵ 16 = 2 × 2 × 2 × 2
∴ 16 = 
∴
=
×
- By using the first rule rule add the exponents of 2
∵ 4 + n = n + 4
∴
=
E.
is in its simplest form
The expressions which equivalent to
are:
⇒ B
⇒ C
Fraction: 1/512
decimal: 0.001953