Answer:
Add the broadcast jump! code to the end of Scratch Cat's code.
Explanation:
If we broadcast the jump! code, then the Gobo will listen, and he will start jumping up and down. It looks like that he is not getting what Scratch Cat is saying, and if the message of Scratch Cat is broadcasted then Gobo will listen to what Scratch Cat is telling. Hence, the above option is the correct option.
Answer:
#include<iostream>
#include<iomanip>
using namespacestd;
int main ()
{
int x1[3][3]={1,2,3,4,5,6,7,8,9};
int x2[3][3];
int i,j;
for(i=0;i<3;i++)
for(j=0;j<3;j++)
x2[i][j] = x1[i][j];
cout<<"copy from x1 to x2 , x2 is :";
for(i=0;i<3;i++)
for(j=0;j<3;j++)
cout<<x2[i][j]<<" ";
cout<<endl;
system("pause");
return 0;
}
/* Sample output
copy from x1 to x2 , x2 is :1 2 3 4 5 6 7 8 9
Press any key to continue . . .
*/
Explanation:
Answer:
d) rolling a pair of dice in monopoly
Explanation:
an algorithm is a process or set of rules followed in a particular order to perform a certain task. all of the other answers are a set of instructions that lead to something except for rolling a pair of dice. rolling a pair of dice can be a part of instruction but its not a process in itself.
hope this makes sense!