Answer:
increased productivity
Explanation:
sorry if i am not correct
Answer:
B C++
Explanation:
The two most common languages for game designers to learn are C++ and Java, although other languages are popular (such as C# for Unity). Another type of programming you may hear referred to is scripting, but that essentially comes down to a type of systems programming.
A method for an object-oriented class called Student could be: 4. printGrades.
<h3>What is a class?</h3>
In object-oriented programming (OOP) language, a class can be defined as a user-defined blueprint (prototype) or template that is typically used by programmers (software developers) to create objects and define the data types, categories, and methods that should be associated with these objects.
Additionally, an object class In object-oriented programming (OOP) language represents the superclass of every other classes when a programming language such as Java is used.
In conclusion, printGrades could be a method for an object-oriented class called Student.
Read more on object-oriented class here: brainly.com/question/20264183
Answer:
for i in range
Explanation:
This is the only excerpt of code
Answer:
The answer is below
Explanation:
Usability is a term that describes the assessment of the performance of a system in assisting the task of the user, or how effective a certain product system or design supports the task of a user in accomplishing a set out objective as desired.
The characteristics of an interface that are used to assess a system’s usability are:
1. Effectiveness
2. Efficiency
3. Error Tolerance
4. Engagement
5. Ease of Learning and Navigation