Answer:
If you want to learn coding than get a game and look at the code inside.
Explanation:
I sugest terraria
Answer:
1. Classes and objects
2. Inheritance
3. Polymorphism
4. Data hiding/ encapsulation
5. Interfaces.
Explanation:
Classes and objects depict the major component of the OOP (object oriented programming). It explains the object like a ball in a soccer game development.
The inheritance is like the subclass of the object. Data hiding is a stage in oop where the codes or data are hidden from another users.
In the polymorphism stage, the object is given the ability to change to a sub-object, while in the interface stage a function or method signature is defined without implementing it.
Roads, trading, Government, water systems,
Answer:
Both careers speak to an audience; however, people involved in the performing arts speak only to a live audience.
Explanation:
sorry im late but im not sure
Explanation:
We can divide the multiplex in different categorize, for example:
- FREQUENCY DIVISION MULTIPLEXERS (FDM)
-
TIME DIVISION MULTIPLEXERS (TDM)
-
STATISTICAL TIME DIVISION MULTIPLEXERS (STDM).
But in this case, we're going to explain about the time and frequency, because the time division multiplex differ to frequency, because the circuit is divided horizontally, and the time is vertically
b. splits the communication circuit vertically (with time slots) instead of horizontally