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KengaRu [80]
3 years ago
10

The arguments in a method call are often referred to as ____ . The variables in the method declaration that accept the values fr

om the actual parameters are ____.
Computers and Technology
1 answer:
Snezhnost [94]3 years ago
4 0

Answer:

The arguments in a method call are often referred to as <u>actual parameters</u>. The variables in the method declaration that accept the values from the actual parameters are <u>formal parameters</u>.

Explanation:

Method is a small piece of program that is used to solve the particular problem. The problem may be repeat at multiple instances, so a method is written and call it on multiple places where it needed.

There are two different types of parameters used in methods. Actual parameters and formal parameters. Actual parameters are those, that are used in method call contain actual values that need to processed through method. Formal parameters are used for the purpose of declaration and accept the values that contains by actual parameters at the time of method call.

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Which statement accurately compares the restart at 1 and continue numbering featured of word
Andrews [41]

Answer: the continue numbering feature can be used to maintain the numbering order in a list and the restart at 1 feature can be used to make a new list

Explanation:

7 0
3 years ago
Read 2 more answers
HELP ASAP!!! 100 POINTS
malfutka [58]

Answer:

Below.

Explanation:

Up until a few weeks ago, I too was not aware of the extremely rich and entertaining variety of anime that existed. My first encounter with anime (outside Saturday morning cartoons) was when I was about nine years old. My mom took my siblings and I to see the Hayao Miyazaki film “Spirited Away.” At the time, I didn’t enjoy it at all. I thought it was boring, confusing, weird and creepy. Why? Because I was a child, and “Spirited Away” is not really a children’s film. Like many anime feature films, it is an experience better appreciated by mature viewers.

That isn’t to say that anime shouldn’t be viewed by children at all. If kids grow up watching anime, that’s fine. The problem for many kids is that they are raised on American animation with simple plots, flat characters and cheap comic relief. Then, when they encounter a Japanese animation with complex character development, deep themes, subtle dialogue and thought-provoking stories, they find it boring, as I did with “Spirited Away.”

In the course of the last several weeks, however, I have gone on a journey to discover some of the best that anime has to offer. As a student, I don’t have time to devote to an ongoing anime series, so this article will deal exclusively with feature films.

Going into this movie marathon, I predicted that I would gain a better appreciation for anime. But I had no idea how powerful and entertaining these films would be. There wasn’t one that I disliked, and many of them instantly joined my list of all-time favorite movies as soon as the credits rolled. All these movies featured not only beautiful animation, but also interesting and authentic characters, as well as expertly crafted narratives.

One of the misconceptions about anime is that it all looks the same. This couldn’t be further from the truth. Although anime as a genre is easily recognizable, there is a wide variety of styles and techniques that can give each film a unique look and feel.

Take, for example, “The Tale of the Princess Kaguya.” The film is an adaptation of a Japanese folktale. The studio opted to go with a raw animation style, with lots of watercolors and negative space, in order to invoke the aesthetic of an ancient scroll. It’s a very minimalist style, but it works beautifully, and it allows the director to portray the story in a way that wouldn’t be possible with CGI animation.

In one scene, a character grows increasingly upset, and as she does, the animation itself becomes more and more wild and untamed until it eventually devolves into a mess of scribbles. Very few films are able to so successfully intertwine the content of their film with the form in which they present it.

A lot of people might say they prefer American animation because “it looks more realistic.” In Japanese animation, they say, the characters all have silly, exaggerated faces and features. Really? Let’s do a side-by-side comparison.

These two films, “When Marnie Was There” and “Frozen,” came out within one year of each other. Frozen was one of the most popular American animated films in years. “When Marnie Was There” is (maybe) the last film to be produced by anime legends Studio Ghibli.

Looking at the two, which is more realistic? Well, it depends on what you mean by the word ‘realistic.’ If realistic to you means how close an image comes to being photo-realistic (indistinguishable from real life) then obviously “Frozen” is the more realistic of the two. On the other hand, I look at this and see one image that was made by a computer program (with some human help) and another image that appears to have been drawn by hand. For me, at least, the image on the right has a human quality to it that makes it much more “real” than the image on the left, which can easily be reduced to a bunch of ones and zeroes.

Don’t get me wrong. I enjoy Disney and Pixar movies as much as the next guy. But to dismiss anime for not “keeping up” with American animation just doesn’t make sense. Japan hasn’t undertaken the quest for the unattainable photo-realism, not because they’re incapable, but because they know that traditional animation as an art form doesn’t need to wholly rely on computers to be beautiful and engaging.

A common trend amongst all the anime films I watched is that the characters are believable. They do things that normal, everyday people would do. They say things that real people do. Their actions and choices make sense. And because they are so believable, they become relatable. As the movies progress, you really feel a connection with these characters.

7 0
3 years ago
Read 2 more answers
Write a bool function isPalindrome that takes one string parameter and returns true if that string is a palindrome and false oth
kkurt [141]

Answer:

Here is the bool function isPalindrome:

bool isPalindrome(string s)

{  bool palindrome;      

 int j;

 int len = s.length();

 for (int i =0, j= len-1; i < len/2; i++, j--)  

   if (s[i] == s[j])

     palindrome = true;  

   else

     palindrome = false;

 return palindrome; }

Explanation:

The bool function isPalindrome takes a string as parameter and returns true if the string is a palindrome or false if the string is not palindrome. The string variable s holds the string value. In function isPalindrome, there is a bool type variable palindrome. bool is a data type which is used to hold values true or false which is then stored in the palindrome variable.

Next it is being found that how many characters are there in the input string using length() function which returns the length of the string. The length of the string is stored in int type variable len.

Next the for loop starts which has two variables i and j where i starts at 0 position of the input string and j starts at the last position of the string. These two variables move or traverse along the string this way. i variable stops when half the length of the input string is reached. At the end of every iteration i moves forward by the increment of its value to 1 and j moves backwards by the decrement  of its value to 1.

Every the body of  the loop executes, there is an if condition in the body of the loop which checks if the string is a palindrome. This is checked by matching the character at position/index i with the character at position j of the string. This will continue character by character until the i reached half the length of the input string and if every character in i was matched to every character in j then palindrome = true; statement is executed which returns true as the string is a palindrome otherwise palindrome = false; is returned as the string is not a palindrome.

For taking input string from the user and to check if the function isPalindrome() works correctly a main() function is written which takes input string from the user and reads in variable str calls isPalindrome() function. If the string is palindrome then the cout statement in main() function prints the message: String is a palindrome and if the input string is not a palindrome the the following message is displayed in the output screen: String is not a palindrome

int main()

{

string str;

cout<<"Enter a string: ";

cin>>str;

if(isPalindrome(str))

cout<<"String is a palindrome";

else

cout<<"String is not a palindrome";

}

The screenshot of the program along with the output is attached.

7 0
3 years ago
Please pass this on... ( #helpsavelives )
olya-2409 [2.1K]

Answer:

Thank you

Explanation:

That made my day. I will make sure to pass it on.

4 0
3 years ago
Write a statement that declares a PrintWriter reference variable named output and initializes it to a reference to a newly creat
dusya [7]

Answer:

PrintWriter variable = new PrintWriter("output.txt");

Explanation:

There are two ways of declaring a reference variable in programming.

One way is

Reference Variable-name = new Reference ("some texts here");

While the other is

Reference Variable-name;

Variable-name = new Reference ("some texts here");

Both ways are valid ways of reference variable declaration.

In the question above, the reference is PrintWriter, it points to output.txt and the question says "write a single statement";

Hence, we make use of

PrintWriter variable = new PrintWriter("output.txt");

A reference variable is declared to be of a specific type and that type can never be changed.

5 0
3 years ago
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