A workflow consists of an orchestrated and repeatable pattern of business activity enabled by the systematic organization of resources into processes that transform materials, provide services, or process information.
Create a detailed outline of what you want to achieve and sketch a workflow diagram before using workflow chart software or templates. This will help to ensure your chart is accurate and complete. Always consider your process and workflow manageability when inserting logic in your workflow chart. You can use decision symbols, connectors and text boxes. Always confirm the accuracy of your workflow chart with other stakeholders.
(If you need to know what the workflow diagrams layout is just look it up. GL.)
Answer:
The answer is "2".
Explanation:
In the given question some information is missing, that is "The propagation time for satellite to earth" which is "270 milliseconds" so, the description to this question can be defined as follows:
Given values:
Bandwidth = 64 kbps
Data frames = 512 bytes
Propagation Time (tp ) =270 ms
Change Bandwidth kbps to bps:
1 kb= 1024 bytes
calculated bandwidth= 64 kbps = 64×1024 bps = 65536 bps
1 bytes = 8 bits
512 bytes = 512 × 8 = 4096 bits
Frame length = 4096 bits
Formula
Transmission time (Tt) = Frame length /Bandwidth
Window size = 1+2a
where a = Propagation time/Transmission time
Calculate Transmission time:
Transmission time (Tt) = 4096 / 65536
Transmission time (Tt)= 625 m.sec
Calculate Window size:
Window size = 1+2(270/625)
Window size
= 1+2(0.432)
Window size
= 1+0.864
Window size = 1.864
Window size
= 2
The retina is the part pf the eye that is similar to the film of a camera. It is a thin layer of cells that is located at the back of the eyeball. This part contains photoreceptor cells which respond to light where the neural signals received undergoes complex processing by other neurons in the retina.
Answer:
Yes, overloading is one of the methods which are popular in programming language. Overloading basically refers to the same function but different signature called function overloading or method overloading. It is the ability to define the multiples method by using the single identifier.
The overloading is important because it has the ability to design the multiple method by using similar name. It also provide the high flexibility to the programmers to call the same method in the data. overloading basically provide the high clarity in the code.
Overloading is used to achieved the compile time polymorphism.
Following are program of function overloading in c++ are:
Class abc // creating class
{
public:
int p;
void fun() // function fun with no parameter/
{
cout<<” hello “;
}
void fun(int a) // function fun with parameter
{
p=a;
cout<<p;
}
};
int main() // main function
{
abc ob; // creating object
ob.fun();// print hello;
ob.fun(6);// print 6
return 0;
}
Explanation:
In this program the function fun() have same name but different signature in the main method we create the object of class abc i.e ob. ob.fun() this statement called the function with no parameter and ob.fun(6) this statement will called the function with integer parameter.
Answer:
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