The rule to remember about generating the perpendicular family to a line is we swap the coefficients on and x and y, remembering to negate one of them. Then the constant is set directly from the intersecting point.
So we have
y = 3x + 2
-3x + 1y = 2
Swapping and negating gets the perpendiculars; the constant is as yet undetermined.
1x + 3y = constant
Since we want to go through (0,2), we could have just written
x + 3y = 0 + 3(2) = 6
3y = -x + 6
y = (-1/3) x + 2
Third choice
250 calls in 10 hours = 375 in 15 hours
I wish i knew but i need points sorry
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