Answer:
Draft
Explanation:
Draft is a specific folder in email that is meant to store partially finished mails and mails which has been created but is not sent . Draft folders helps in reducing rework on the mail if one is interrupted while writing the mail. Another purpose of draft folder was that if anyone accidentally closes the mail writing section then the content of mail is not lost and can be easily be obtained in draft folder. It also helps in tracking unsent and unfinished mail for the user.
Since, message written by Alexa is saved at different points but is not sent then if the mail is to be sent, then one needs to look for that mail in Draft folder.
Answer:
for(i = 0 ; i < NUM_VALS; ++i)
{
cout << courseGrades[i] << " ";
}
cout << endl;
for(i = NUM_VALS-1 ; i >=0 ; --i)
{
cout << courseGrades[i] << " ";
}
cout << endl;
Explanation:
The first loop initializes i with 0, because we have to print the elements in order in which the appear in the array. We print each element, adding a space (" ") character at its end. After the loop ends, we add a new line using endl.
The second loop will print the values in a reverse order, so we initialize it from NUM_VALS-1, (since NUM_VALS = 4, and array indices are 0,1,2,3). We execute the loop till i >= 0, and we print the space character and new line in a similar way we executed in loop1.
Equality and Relational Operators
For the statement to return false, you can simply use the "not equal to" equality operation. The full symbol of this operation is '!=', disregarding the quotes.
<u>Examples:</u>
- [1 != 1] would produce FALSE. Translation: 1 <u>does not equal</u> 1?
- [1 == 1] would produce TRUE. Translation: 1 <u>does</u> 1?
- ["G" != "G] would produce <u>FALSE</u>. Translation: "G" <u>does not equal</u> "G"?
CONCLUSION: Use "!=".
Answer:
Web 2.0
the second stage of development of the World Wide Web, characterized especially by the change from static web pages to dynamic or user-generated content and the growth of social media.
Explanation:
It refers to websites that emphasizes user-generated content, ease of use, compatible with other products, systems, and devices for end users.