What is it about ? And what you need help on
No need to woory abt age !!! In today's competitive grant world, this phenomenon is exacerbated. It is dangerous to one's funding to go against the trend, and if there is a lab to support and mouths to feed, the disincentives are great. This phenomenon stifles creativity, perhaps far more than biological age does.
<span>While it is not frequently acknowledged either in the popular press or in scientific literature, a significant fraction of scientific discovery is the result of serendipity (or to put it more bluntly, luck). From the discovery of penicillin by Fleming to the discovery of new ionization techniques such as MALDI that power modern mass-spectrometry based proteomic research, luck has frequently played a big role. Such discoveries are generally attributed to hard work and genius, rather than to luck. Doing so gives the “genius” too much credit and luck too little.
</span><span>Risk taking is where most of the big discoveries in science lie. so takerisks.
</span>enjoy always specially when you r working and learn to say no
Learning to say “no” is particularly important for young faculty, who find themselves barraged with such requests, and who can easily get sucked into full-time committee duties. It is wise to step back frequently and ask, “overall, is this work I am doing fun?” If the answer is no, perhaps it is time to revisit and consider diving into a new area.
<span>Note the distinction in this guideline from: “learn to write and present well.”
</span><span>Understanding and conveying the big picture for one's work is perhaps the greatest challenge facing young scientists
</span>That's all I can give.
Answer:
False
Explanation:
Targeted attacks are usually harder because if someone has a password that is 1234 and you try it on 100 computers, you most likely will get someones password. If you are targetting a select computer with a strong password it is much harder to brute force or guess.
Answer:
A class is like a blueprint of object.
Explanation:
A class defines the kinds of data and the functionality their objects will have.
A class enables you to create your own custom types by grouping together variables of other types, methods and events.
In C#, we can create a class using the class keyword.
Here's a sample program:
using System;
namespace ConsoleApplication
{
public class Test
{
public static void Main()
{
Add a1 = new Add(70, 50);
a1.AddNumbers();
Console.ReadLine();
}
}
class Add
{
private int row;
private int column;
public Add(int r, int c)
{
row = r;
column = c;
}
public void AddNumbers()
{
Console.WriteLine(row+column);
}
}
}
output: 120
Explanation of the program:
I have created a class named Add. Within a class, row and column are two fields and AddNumbers() is a method. We also have constructor to initialize row and column.
In main method, If I need to invoke members of the class, I must create an instance of the class. We can create any number of instances using the single class.IN our program, a1 is the reference variable using which we can invoke members of the class. I invoked function in the class and passed arguments to the constructor while creating an instance.
Those values are assigned to method variables and it operated the addition. Thus the output is 120.